Base Class: Paladin
Paladins of the bastion are those who wish to protect others, usually by being the shield that pushed forward and protects rather than the sword that kills. Often seen charging headfirst into danger these paladins are a beacon of hope in a rather dark reality.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Armor of the Holy. As a bonus action you gain temporary hitpoints equal to your paladin level. Whenever a creature attacks you and you still have these temporary hit points they take your paladin level worth of radiant damage.
Shield of the Faithful. When you see a creature get hit with an attack you may use your reaction to cast shield onto them. This raises their ac by +5 until the start of your next turn.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
|
|
5th |
|
|
9th |
|
|
13th |
|
|
17th |
Bastion's Constitution
Starting at 7th level, you and friendly creatures within 10 feet of you gain temporary hitpoints equal to half of your paladin level rounded down when they end their turn in your aura.
At 18th level, the range of this aura increases to 30 feet.
Protector of the People
Beginning at 15th level, your paladin spirit gives you half cover in regards to your dexterity saving throws.
Bastion of Protection
At 20th level, as an action, you you assume a heavily armored form becoming the living embodiment of protection. For 1 minute
Allies in your aura have advantage on dexterity saving throws.
You have resistance to non-magical slashing, piercing, and bludgeoning.
Your hit point maximum cannot be reduced by any means and you can't be disintegrated.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/14/2021 1:17:53 AM
|
14
|
1
|
v1.0
|
Coming Soon
|
Comments