Base Class: Warlock
Some say the wilderness has a mind of its own. As though the flourishing trees and fauna guide those who trespass on their land down a path of despair, as though the wilting wild lands hide their greatest dangers just out of eye's reach, or as though the twinkling lights on the surface of the lake are placed there by the trees above to hide the dangers lurking just underneath. Some even claim this mind is a sentient being, one that represents both the unparalleled dangers of the wilds, as well as its magnificent beauty. Some call this neigh angelic force Mother Nature as to bring attention to the giving nature of the untamed forests. However those who meet this force, those who trespass far enough into her domain as to see the brilliant visage of her face know that giving is a word used to describe her majesty only in the most sickly of senses.
You are one touched by the most dangerous force of the wild. The wilderness herself has granted you use of her strength, but as all who receive her so called gifts know nothing good comes without a price. Due to the boons your Mother of the Wild has granted you, you embody not only the calming parts of nature, but the savage ones as well.
Expanded Spell List
The Wild Mother lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
the Wild Mother Expanded Spells
| Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Nature Savant
Starting at 1st level, you gain both the ranger's Natural Explorer ability as well as the Favored Enemy ability. Your favored terrain can be anything you want, however your favored enemy is Beasts automatically. You also only get one of each, as the number of favored terrains/enemies does not increase with your level like it does with the Ranger.
Arctic
Your favored terrain is the Arctic
Coast
your favored terrain is the Coast
Desert
your favored terrain is the Desert
Forest
your favored terrain is the Forest
Grassland
your favored terrain is the Grasslands
Mountain
your favored terrain is the Mountains
Swamp
your favored terrain is the Swamp
Underdark
your favored terrain is the Underdark
Ravage the Arcane
Starting at 6th level, you can call on the Wild Mother to aid you in your moment of need. Of course, as with all thing revolving around the Wild Mother it is painful, savage, and costly. Whenever you run out of spell slots, as a bonus action you can inflict 1d6 + your spell attack modifier force damage unto yourself to summon arcane energy out of the terrain around you, giving you back 1 spell slot, or 2 if you are in your favored terrain. using this ability counts as casting a spell on your turn.
you can only use this ability once and regain the ability to do so after taking a long rest.
Orator of the Wild
Starting at 10th level, you gain the ability to cast the spells speak with animals and speak with plants at will. if you have the eldritch invocation Beast Speech, you may switch it out with any other invocation of your choice.
Wildlife's Wanderer
Starting at 14th level, whenever you finish a short or long rest you gain the ability to change your favored terrain.
Previous Versions
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2/14/2021 9:41:47 PM
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Coming Soon
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