Base Class: Barbarian
A Deranged Wrestler refuses to use any weapon no longer he wishes to end all fights with their fists and that's it. Having a heavy arm that shall destroy all in front and back. They live and breathe the smell of blood and hate of all that thinks of even coming close to killing them
Elemental fists
With the pure power of anger you turn your fists into an element of pain and suffering with the pure power of rage
Grapple mastery
If you are put in a grapple by an enemy you may use an axe or a dagger or a rapier to escape the grapple. Additionally when you grapple an enemy you have advantage as well as being able to preform an action called "Limb breaker". If an enemy is in grapple you may use your bonus action to break an enemy's arm disabling them (and dealing the damage of an unarmed elemental fist)
Elemental charger
You gain the following abilities
Shotgun kick. With a minimum of 10 of distance you may use your action to target an enemy in an attack that (if hits) will leave both of you and your enemy prone as well as taking 1d8+strength modifier on a miss you remain prone and end your turn immediately
Charge elemental attack
When you use your action to Dash, you can use a bonus action to make one melee unarmed attack or to shove a creature. If you move at least 10 feet in a straight line immediately before taking this bonus action, you either gain a +5 bonus to the attack’s damage roll (if you chose to make a melee unarmed attack and hit) or push the target up to 10 feet away from you (if you chose to shove and you succeed).
Elemental surge
You gain the following
Elemental health pool
While raging your health pool is increased by Strength mod multiplied with your barbarian level plus proficiency modifier
Elemental shock
If an enemy uses a melee strike against your you may use your reaction to impose damage on your enemy once per long rest giving them 3d8 (thunder or fire or necrotic or force or radiant) damage
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