Base Class: Fighter
Fueled with righteous fire from their angelic leader, the Boros Legion enforces their swift brand of military justice.
The Boros Legion is the guild of righteous law and fierce justice. The most formidable military force on Ravnica, the Boros are efficient, self-assured, and zealous in the pursuit of their ideals. The Boros believe passionately in law; to them it is the structure by which society functions and the road map for the community’s health and safety. Anything that violates the letter of the law, threatens the spirit of the law, or obstructs the enforcement of the law is considered an enemy of the Boros Legion. In effect, anyone who disagrees with the Boros is an enemy of the Boros.
Martial Glory
Starting at 3rd level your prowess in tactical combat allows you to aid your companions in battle you gain the following benefits
- Battalion: When you make a melee weapon attack against a creature if you have a friendly creature within 5 feet of the target you gain advantage on your attack roll and +1 bonus to your attack and damage rolls.
- Renown: When a friendly creature makes a melee weapon attack against a creature if you are within 5 feet of the target they gain advantage on their attack roll and +1 bonus to their attack and damage rolls.
Spellcasting
Starting at 3rd level you gain the ability to cast spells from the paladin spell list. Charisma is your spellcasting ability
Lightning Helix
Starting at 7th level you when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant, Fire or Lightning damage to the target, in addition to the weapon’s damage. The extra damage is 2d6 for a 1st-level spell slot, plus 1d6 for each spell level higher than 1st, to a maximum of 5d6. The damage increases by 1d6 if the target is an undead or a fiend, to a maximum of 6d6.
Brightflame Blade
Starting at 10th level as a bonus action you can ignite your blade with magical energy for 1 minute, If the weapon is non magical it becomes magical for the duration. The blade emits a light that shines up to 20 feet. When you hit with a melee weapon attack you inflict 1d6 fire damage to the target. This damage increases to 2D6 at 14th level and 3D6 at 17th level.
Spark of Hope
Starting at 15th level once per long rest you can heal a creature's hit points by your fighter level+ your constitution modifier
Loyalist Reckoning
Starting at 18th level when your Hit Points are below half their maximum and you have already used your Brightflame Blade feature, you can use your reaction to use it an additional time. you can only do this once per long rest
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