Base Class: Monk
Among monks, none have mastered the martial arts as the windwalkers have, and few across Azeroth can fight with their grace. Windwalkers possess unparalleled physical finesse, and are capable of overwhelming their enemies with a dizzying flurry of punches and kicks. Their skill comes primarily from a lifetime of intense training and discipline, but the power they exhibit is shrouded in more mysticism than meets the untrained eye. The combination of their peak physical conditioning, state of inner calm, and leveraging of mystical chi makes windwalker monks a true force to be reckoned with.
Stance of the White Tiger
Fists of Fury - Immediately after you take the Attack action on your turn, you can spend 2 ki points to make three unarmed strikes as a bonus action.
Fist of the White Tiger - You can spend 2 ki points to make a single, focused attack against a creature. On a hit, roll a 2d4, you restore an amount of Ki points equal to the total amount rolled.
Whirling Dragon Punch - You can spend up to 6 ki points to perform a powerful spin, making an unarmed attack against a number of creatures equal to the number of ki points spent within 10 feet of you.
Chi Burst
At 6th level, you gain the ability to channel your chi into a burst of energy 20 feet forward. Any enemy creatures caught in it must make a dexterity saving throw, or take damage equal to your Monk level. Any friendly creatures caught in it are healed for the same amount. You must finish a long rest before you can use this feature again.
Ring of Peace
Beginning at 11th level, you gain the ability to stop a conflict dead in its tracks. You can create a 20-foot-radius ring, and creatures within it must make a strength saving throw. Any creature that fails the save is sent flying 20 feet back, and out of the ring.
You must finish a long rest before you can use this feature again.
Invoke Xuen, the White Tiger
At 17th level, you gain the ability to channel Xuen's ferocity through your body, granting you the effects of [spell]haste]/spell] without suffering its negative drawbacks at the end of its duration.
Once you use this feature, you can't use it again until you finish a long rest.
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