Base Class: Paladin
The oath of order is an oath that was founded with civilization. With civilization comes crime, and with crime comes law. These paladins are the ones chosen to rise above basic law enforcement by the gods themselves.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
lay down the Law- as an action you can cause one creature to feel guilty about their plans for one minute one creature you target when casting this must make a charisma saving throw or forfeit their turn
You can end this effect on your turn as part of any other action or if you fall unconscious, this effect ends.
Change the unruly- target must make a wisdom saving throw or be physically unable to break any laws (or rules you set your self ;). for example, you could tell them not to move and they would be under something such as the stunned condition.)
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
|
PALADIN LEVEL |
SPELLS |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Aura of wits
Starting at 7th level, you and friendly creatures within 10 feet of you can’t be charmed frightened while you are conscious.
At 18th level, the range of this aura increases to 30 feet.
Lawful spirit
Beginning at 15th level, you are always under the effects of a protection from evil and good spell.
pure enforcement
At 20th level, as an action, emanate an aura of control for 30 ft
Whenever an enemy creature enters the aura, they are frozen and lose the rest of their movement for this turn as you control emanates in their mind
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