Paladin
Base Class: Paladin

Paladins of the Grim Hunt are individuals who dedicate themselves to destroying the greatest monsters and abominations who walk the land. They are great hunters who fight their quarry as equals: with tough hide and powerful weapons.

Tenants of the Grim Hunt:

Kill the Monster: Kill that which would rule the land with tooth and claw and spell

Burn the witch: End the mortals who betray their kind for the powers of their horrid masters

Channel Divinity

When you choose this oath at 3rd level, you gain the following two channel divinity options

Slayers Smite: You can use your channel divinity to deliver an earth shattering blow. Whenever you hit a creature with a melee attack you may use channel divinity to use your divine smite without spending a spell slot. The level of the smite equals the highest spell slot you can use plus one, and there is no limit to how many d8's can be rolled for damage. 

Wind-backed Chase: You may use your channel divinity to grant you the speed of the wind in order to chase your target. Choose any number of creatures within 30 feet of you. For the next minute, you and the chosen creatures have an extra 10 feet of movement speed.

Oath of the Hunt Spells

3rd Level: Long Strider, Faerie Fire

5th Level: Misty Step, Hold Person

9th Level: Dispel Magic, Haste

13th Level: Locate Creature, Elemental Bane

17th Level: Hold Monster, Scrying

Beacon of Safety

Beginning at 7th level, your magics gives you and your allies safety from the effects of the abhorrent. You and friendly creatures within 10 feet of you gain a bonus to all saving throws equal to your charisma modifier. 

At 18th Level the range increases to 30 feet

Steel Hide

Starting at 15th level, if you are dealt damage by an attack or spell by a hostile creature, you may use your reaction to reduce the damage by an amount equal to your paladin level.

Chosen Slayer

At 20th level, you can become your own kind of monster. For one minute, you gain the following benefits. 

You and all your equipment become large, and you treat your total strength score as 26.

You cant be paralyzed, stunned, or charmed.

You can grapple creatures that are two size categories larger than you.

This feature can be used once per long rest

Oath Of The Grim Hunt Image

Comments

Posts Quoted:
Reply
Clear All Quotes