Rogue
Base Class: Rogue

A shinobi waits in the darkness, completely hidden from sight, clutching a blowgun with a poison dart loaded. The shinobi practice crippling enemies and leaving them to bleed out and die, the corpse left in the shadows where their killer emerged from. Stemming from the Eastern culture's of today's society, they are nimble assassins, able to scale building to escape danger.

Haemorrhage

You have learnt to strike vital organs to inflict long-lasting damage and leave your enemies to bleed out. If you have advantage on an attack, the target will take another 1d6 damage the next round. This increases to 2 rounds at level 8 and 3 rounds at level 14.

Silent Sniper

You gain proficiency with the poisoner's kit and blowguns however for you it deals 1d6 piercing damage. You can also craft specialised darts using your poisoner's kit, changing the damage type to poison, this takes 1 minute per dart. Using a blowgun while hidden will require the enemy to make a perception check (equal to your AC) to determine which direction the attack came from.

Hidden Killer

At 9th level, you gain the ability to hide much better than any regular person. You gain advantage on a stealth check if you are hiding behind something or in dim or darker light. While hidden in this way, all attacks from within your hidden position don't immediately give your location away. Enemies must always make a perception check (equal to your AC) to spot where the attack came from. To spot you in dim or darker condition without darkvision gives disadvantage.

Agile

At 13th level, your move speed increases by 10 feet and you gain a climb speed equal to your new speed. Additionally, you have advantage on initiative rolls.

Crippling Execution

At 17th level, you have learnt how to target the injuries of a target to execute them. You choose a target suffering from your haemorrhage as the victim. The hit counts as a critical hit if you succeed on a dexterity check with a dc equal to the enemies AC. If this fails to kill them, they have their move speed halved for the next round.

 

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