Base Class: Fighter
Flowing grace and elusive forms defines your training both on the battlefield and society....
Grace
At 3rd level you gain expertise in a Charisma skill of your choice.
Deception
Deception Expertise
Intimidation
Intimidation Expertise
Performance
Performance Expertise
Persuasion
Persuasion Expertise
Poise
At 3rd level when you choose this archetype, you have learned that often times grace, dexterity, and freedom of movement are better than armor. Beginning when you choose this archetype at 3rd level your Armor Class = 10 + Dexterity Modifier + Charisma Modifier.
Additionally your Initiative Bonus = Dex + Cha modifiers
Elegant Allure
Starting at 7th level you've learned to combine your elegance and charismatic abilities in social situations. Whenever you make a Charisma check in the skill you choose you may also add your Dexterity modifier as well.
You also gain proficiency in Charisma Saving Throws, if you already have proficiency you instead gain proficiency in Wisdom or Intelligence Saving Throws.
Deception
Gain proficiency in Deception skill checks
Performance
Gain proficiency in Performance skill checks
Persuasion
Gain proficiency in Persuasion skill checks
Fluidity
At 10th level, you gain the ability to move up to 5 feet around a creature when it attacks you with a melee attack. This still provokes attacks of opportunity, however you cannot leave the melee reach of the creature that triggered this ability.
You can use this ability a number of times equal to your Dexterity modifier per short rest.
Battle Swiftness
At 15th level you learn to maintain your momentum in battle. Whenever you land an attack against a foe, your movement speed is increased by 10 feet for that turn.
Additionally, whenever you use your Action Surge, if four of your attacks taken land against your targets you can attempt a DC 15 Dexterity Saving Throw, on a success you regain the Action Surge use you just used and the DC of this ability raises by 5 until your next Long Rest. On a failure, you do not regain the ability and the DC remains the same.
Untouchable
At 18th level your battle prowess and social sparring have led you to learn the best ways to cut at your foes. You gain Verbal Riposte (2d4 + CHA Mod) - for every attack that misses you in combat. Does not use reaction.
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