Base Class: Druid
Druids of the Mist are a mysterious Order of Druids who dedicated themselves to observing the the Planar Developments and Machinations of Fate of the World. Among their Ranks are typically Wanderers and Researchers traveling the Univers and recording their Travels, often taking a Part in Grand Tales and Adventures and recording them. The Spells this Order uses are primarily centered around Observation and Travel.
Harrowing Mist
You call forth the Power of the Silent Mists, the Demi-Plane your order resides on. This causes Mist to cloak an 100feet Area around you for 5 (+1 Round for every Level) Rounds, the Mist causes 1d3 (+a d1 every Level) Damage to every Hostile Creature in it and gives them a Disadvantage on all Attacks if their Perception is higher than 15 (+1 every second level).
Spell List
Your Connection to the Silent Mists grants you the Ability to cast certain Spells.
Lvl3 Spells: Conjure Animals, Dispel Magic
Lvl5 Spells: Hallucinatory Terrain, Fear
Lvl7 Spells: Scrying, Charm Monster
Lvl9 Spells: Sunbeam, Primordial Ward
Travel
The Druids of the Mist tend to Travel the Universe instead of remaining in one Place, they achieve this by pulling on their Connection to the Silent Mists and using it to bend Space to their Will. This Feature grants you a Number of Semi-Spellslots equal to your Wisdom Modifier which you can use to Instantly cast Teleportation Spells, 1-5th Level Spells use up 1 Spell Slot, 6-7th Level Spells use up 2 Spell Slots, 8-9th Level Spell use up all Spell Slots.
Misty Form
You completely connect your Body to the Silent Mists, which makes you look almost completely Invisible in all other Planes. You can do this once every Long Rest, while in that Form all your Physical Attacks deal 1d14 + Wisdom Mod Damage, you get Resistance to all Damage Types and an Advantage at the Start of every Round which you can add to any Role in a Spell. This Form carries over into your Wildshape and allows you to Cast Spells and use the other Class Features while in it.
Silent Mist
You activate an advanced Form of your “Harrowing Mist” Abilty, you now manifest a Part of the Silent Mists in another Plane. This doubles it’s Range, Damage and Duration while removing the necessity of the Enemy failing a Constitution Saving Throw to get a Disadvantage on all Attacks. From now an Advantage is given to all your Allies at the Start of their Turns, which they can Add to any of their Roles. When you are in your Misty Form while the Mist is active, you are Invisible to anyone with a Perception of under 10+Character Level.
Previous Versions
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3/12/2021 10:57:19 PM
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