Sorcerer
Base Class: Sorcerer

You are not what you appear to be. In truth, you are an ooze. Perhaps you were formed into this shape by magical experimentation. Or maybe you were once normal, but were cursed by something divine. Regardless of how you came into this new life of yours, you are what you are. And what you are is powerful sorcerer.

Slimy Spells

1st-level Born From Slime feature

You learn additional spells when you reach higher levels in this class, as shown on the Slimy Spells table. Each of these spells counts as a sorcerer spell, but it doesn’t count against your sorcerer spells known. Whenever you gain a sorcerer level, you can replace a spell you gained from this feature with another spell of the same level. 

Slimy Spells
Sorcerer Level Spells
1st acid splash, entangle, grease
3rd acid arrow, protection from poison
5th stinking cloud, water walk
7th black tentacles, vitriolic sphere
9th cloudkill, transmute rock

Made of Goo

1st-level Born From Slime feature

Your form gives you many abilities. You gain immunity to the Poisoned condition, as well as Poison and Acid damage. You also don't need to breathe.

In addition, you gain the ability to modify your body using spells. These spells don't require material components, have a casting time of 1 action, and have a duration of 1 minute. These spells can only be used on yourself. For the spells learned at 3rd, 4th, and 5th levels, you can cast each 3 times. For the spells learned at 7th and 13th levels, you can cast them once. You regain these uses at the end of a long rest.

Acidic Slime

6th-level Born From Slime feature

When you cast a spell that deals acid damage, you can add your Charisma modifier to one damage roll of that spell. In addition, spells that you cast that deal acid damage ignore damage resistance.

Tentacle Burst

14th-level Born From Slime feature

As an action you cause slimly tentacles to fill a 20 ft. radius sphere around yourself. These tentacles last for 1 minute. These tentacles turn the ground in the area into difficult terrain. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning and 3d6 acid damage and be restrained by the tentacles. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage and 3d6 acid damage. A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself. You can select any number of creatures to not be effected by this feature.

Once you use this feature, you can't do so again until you finish a long rest.

Malleable Form

18th-level Born From Slime feature

At 18th level, you learn Shapechange, and can cast it without using material components. When you cast this spell, it doesn't require concentration. This spell doesn't count against your limit of known spells.

Previous Versions

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3/15/2021 11:04:50 AM
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