Base Class: Monk
master the force of chaos and channel it into your fists to devast foes.
chaotic state
at 3rd level,you learn to enter a state of chaos and magic.as an action on your turn you can expend 2 ki points to roll on the chaotic state table and take the result rolled which lasts for 1 minute.if an effect requires a saving throw the dc is your ki save dc
1d12 effect
1 your body supercharges with ki your unarmed strikes deal an extra 1d6 radiant damage and whenever you crit with an attack roll you regain 1 ki
2.Each creature of your choice that you can see within 30 feet of you must succeed on a Constitution saving throw or take 1d12 necrotic damage. You also gain temporary hit points equal to 1d12 plus your monk level.
3.Flowers and vines temporarily grow around you; until this effect ends, the ground within 15 feet of you is difficult terrain for your enemies.
4. An intangible spirit, which looks like a flumph or a pixie (your choice), appears within 5 feet of one creature of your choice that you can see within 30 feet of you. At the end of the current turn, the spirit explodes, and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 1d6 force damage. Until this effect ends, you can use this effect again, summoning another spirit, on each of your turns as a bonus action.
5.Whenever a creature hits you with an attack roll before this effect ends, that creature takes 1d6 force damage, as magic lashes out in retribution.
6.Until this effect ends, you are surrounded by multicolored, protective lights; you gain a +1 bonus to AC, and while within 10 feet of you, your allies gain the same bonus.
7.your form brims with multicolored magic as a bonus action on your turn you can expend 1 ki point to cast chromatic orb or you can cast it as a action for free
8.your body blurs and twists you are under the effect of blur until the effect ends.
chaotic fist
starting at 6th level you can cause your fist to brim with deadly magic.as a bonus action you can expend 1 ki and add 1d8 force damage to all unarmed strikes until the start of your next turn. in addition , the affected attacks have advantage.
chaotic shift
starting at 11th level you can use your ki to explode with chaotic power. as a bonus action while effected by chaotic state you can expend one ki point to roll on the chaotic state table and change the effect to the new result and heal hp equal to the number rolled times 2.
chaotic control
starting at 17th level whenever you roll on the chaotic state table you can roll twice and take either result if both rolls are the same you can choose any result on the table.
Previous Versions
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10/28/2020 2:06:48 PM
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2/7/2021 3:21:10 PM
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3/19/2021 1:03:04 PM
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chaotic edition
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