Base Class: Paladin
Mercenaries, sell-swords, and adventurers that vow to lead a life on the road, whether that road is a physical road or a road of self-discovery, may choose this oath.
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Channel Divinity
You gain two Channel Divinity options:
Light of the Seeker - As an action you summon a light that shines for 10 minutes, it sheds bright light out to 30ft and dim light a further 30ft, this light reveals invisible creatures and objects and shines half as bright in magical darkness.
Patience of the Lost - You gain the ability to ritual cast spells with the ritual tag and that you have prepared without taking any extra time, you can do this a number of times equal to half your charisma modifier rounded up (minimum once)
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
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3rd |
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5th |
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9th |
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13th |
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17th |
Aura of Motion
While you are conscious, friendly creatures who start their turn within 5ft of you can use their bonus action to move up to their movement speed before their turn ends.
At 18th level this amount they can move increases to twice their movement speed.
Freedom of the Traveler
Your walking speed cannot be reduced by magical means or by difficult terrain.
The Grand Adventurer
At 20th level, as an action, you undergo a transformation. For 1 minute, you gain the following benefits:
You regain 10 hp at the start of your turn.
Your movement speed is doubled.
You gain an additional action, this action can be used like a normal action, you can also use it to cast a leveled spell even if you have already cast a leveled spell.
Once you use this feature, you can’t use it again until you finish a long rest.
Previous Versions
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3/22/2021 8:24:01 AM
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Coming Soon
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