Barbarian
Base Class: Barbarian

The manifestation of human darkness incarnate. The Eldritch Brawlers storm battlefields like flaming green whirlwinds of anger and brutality. Only a barbarian could control such darkness and not fall to its madness.

Eldritch Fist

Green flame engulfs the users fists. Each blow dealt by their fists seems to emit small shockwaves of force. The only description given by someone who had taken a hit from an Eldritch Brawler was that he believed "Palor had used him as a skipping stone." 

Eldritch Fist also shed 10ft of magical dim-light. 

(This feature only works while the player is raging.)

Devour

The rage of an Eldritch Brawler causes them to absorb the blood of their enemies into their skin like a vampires fangs. It's wounds heal... its 'rampage continues....

When a creature dies within 10ft of the player, the player heals their (Barbarian) Level + Con mod (Minimum of 1 hp)

(This feature only works while the player is raging.)

Upon reaching level 19, Devour become Eldritch Aura, but you must make a choice! For your soul to be Pure or Corrupt. (Choose between Eldritch Aura (Purified) or Eldritch Aura (Corrupted) you may only choose once!)

You may not change your choice later on, unless the DM allows you to via their own means.

Eldritch Aura (Corrupted)

Store up healing gained from killed enemies as Corruption Points (up to 25 Corruption Points Max) then unleash it into an attack! Giving any attack extra damage (this bonus is not doubled by crits and is treated like a modifier such as strength or rage).

Eldritch Aura (Purified)

The Eldritch Brawlers rage manifests as a physical form, which is shaped by how they affect or are affected by the dark part of their soul.  Range: 30ft  Improves Devour range to 30ft  The player make pick one of two options. Purified:  If an enemy dies within this aura the player may choose to heal himself, or heal an ally. (The ally recevies the Barbarians level + Con mod halved as hp)

Target of Fury

The Eldrtich Brawler is said to be able to turn into shadow... then reappear next to one of its enemies... but no one knows for sure if it is true.

You may select a target as your Mark of Fury. (The creature targeted this way is not aware of this mark.) You may as an Action Teleport to the target up to 60ft away, then make an attack at Disadvantage. 

This effect is not concentration, nor does it go away when the player is unconscious; only when they choose to drop the Mark, or die. If the Mark is dropped and the target is not dead, then you may not use it during the Rage in which you activated the Target of Fury. 

(In order to use Target of Fury on a new target, you must kill the current possessor of the Mark it afflicts them with.) 

(This feature only works while the player is raging.)

Lesser Truesight

A monster with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions but must still roll against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Furthermore, the creature can see into the Ethereal Plane within the same range.

 (This feature only works while the player is raging.)

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