Cleric
Base Class: Cleric

Clerics of Eilistraee are followers of the goddess Eilistraee, the Dark Maiden, Lady of the Dance, Lady Silverhair, The Dark Dancer 

Worshipers of Eilistraee mostly consist of those drow who hope to escape the danger and darkness of the Underdark and Lolth's evil, to take back their place in the surface world and live in peace with all other races. However, in line with her ideals, Eilistraee welcomes and accepts beings of all races who share the desire of seeing all races living in harmony, without pointless discrimination or wars, and who work towards that goal. 

Clerics of Eilistraee aid and protect all folks in need, of any race, weak and strong, kind or rude, promoting harmony and acceptance among all races. They lend their help to all those who fight for good whenever there are ways to do so. When not fighting evil, they are always kind--even to those who show rudeness--and they aid others in acts of kindness. 

They also repay violence with swift retribution, quickly removing dangers and threats, so that the fewest may be hurt. When fighting evil, the bodies of the fallen enemies are burned as an offering to the goddess, unless they happen to be edible and nonsentient and hungry people are near. When faithful, friends and allies fall in battle, priestesses of the Dark Maiden must comfort and soothe those who are mourning the loss, and provide a funeral song and burial. 

 

Domain Spells

You gain domain spells at the cleric levels listed in the Order Domain Spells table. See the Divine Domain class feature for how domain spells work.

Order Domain Spells

Cleric Level

Spells

Cantrip

1st

Eilistraee's Moonfire

disguise self, feather fall

3rd

calm emotions, enthrall

5th

mass healing word, tongues

7th

divination, locate creature

9th

commune, raise dead

Bonus Proficiency

When you choose this domain at 1st level, you gain proficiency with all types of swords.You can use Dexterity instead of Strength for the attack and damage rolls when wielding a sword.

Blessing of Corellon

Ever changing, mirthful, and beautiful, the primal elves could assume whatever sex they liked. When they bowed to Lolth’s influence and chose to fix their physical forms, elves lost the ability to transform in this way. When you choose this domain at 1st level, dedicating yourself to Eilistraee, daughter of Corellon, you may choose to accept the Blessing of Corellon, which allows you to change your sex whenever you finish a long rest.

Channel Divinity: Song of Eilistraee

Starting at 2nd level, you can use your Channel Divinity to channel the Song of Ellistraee, which calls all creatures to the light of Eilistraee.

As an action, you begin singing the Eilistraee's Song. Your hair bursts into a mane of silvery,  dancing flames, and you are bathed in a silvery radiance. Other creatures within 60 ft that can hear you must succeed on a WIS saving throw or be unable to bring themselves to attack anyone bathed in Eilistraee's light. Elves make this saving throw with Disadvantage. The effect lasts until the end of your next turn, or until the effected creature is attacked. With each new Cleric Levels, beginning with level 3, you may extend your song in order to bathe one additional creature within 30ft of you in Eilistraee's light.

Sword Dancer

At 6th level, you may form a special Bond with a single sword.

Long Practice with blades has allowed you to form a special bond with a single sword. When in battle, the Sword Dancer's Bonded Blade glows with a silvery light. Attacks with that weapon count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

You may also choose one of the following effects each round of combat:

1) You may gain +2 to AC when wielding your Bonded Blade or
2) You may may one extra attack action this round

You may change your Bonded Blade to a new sword by spending 4 hours in meditation and practice with this new blade.

Divine Strike

At 8th level, the cleric gains the ability to infuse his or her weapon strikes with radiant energy. Once on each of the cleric’s turns when he or she hits a creature with a weapon attack, the cleric can cause the attack to deal an extra 1d8 radiant damage to the target. When the cleric reaches 14th level, the extra damage increases to 2d8.

Moonsong

At level 17, you gain the ability to sing a sweet melody reminiscent of the sound of the wind, summoning a soft curtain of moonlight. you then softly dance within it, entering in tune with Eilistraee's magic. Once the song of the place chosen as destination, or of its people, is sung, you and up to 8 willing creatures within 10 ft follow it and are transported there along beams of moonlight as if casting the spell Teleport.

You may not use this feature again until completing a Long Rest.

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