Sorcerer
Base Class: Sorcerer

Your innate magic comes from the power of the primordial flame. Many with this power can trace their lineage back to a powerful elemental such as a Phoenix or Efreeti. While others may have been from a long line of pyromancers who have practiced fire magic from the dawn of time. Others connection to the primordial flame may be gifted through a deity or demon.

However you have gained these powers you join a long line of wild, passionate magic users that have found a place in many walks of life from living siege engines on the battlefield to fine craftsmen of glass or metal.

Flame Tongue

The arcane magic you command is infused with elemental fire. Your burning emotions give you the ability to influence others. You have proficiency with Persuasion and Intimidation.

Incandescent Magic

Starting at 1st level, your inner flames give you resistance to fire and radiant damage and helps you overcome the resistance to fire damage of others.

Heart of the Flame

Starting at 6th level, whenever you start casting a spell of 1st level or higher that deals fire or radiant damage, blazing magic erupts from you. This eruption causes creatures of your choice that you can see within 10 feet of you to take fire or radiant damage (your choice) equal to half your sorcerer level.

Burning Brightly

At 6th level, you gain the ability to produce harmless flames around you body and objects you are holding.

You can use a bonus action to encase any part of your body or any object you are holding or touching that fits in a 5 ft cube in harmless flames. These flames produce bright light in a 30 ft  radius and dim light for an additional 30 ft. The flames give off a gentle warmth but are not hot enough to burn or ignite flammable material.

Rising Flames

Starting at 14th level, you gain finer control of the heat in the air surrounding your body. You are able to manipulate this heat to provide lift and gain a magical flying speed of 30 feet.

Super Nova

At 18th level, your attacks that deal fire damage now ignore other creature's immunity. Additionally as a bonus action you can spend 6 Sorcery points and transform into a being of living fire for 1 minute gaining the following benefits.

You gain immunity to fire and radiant damage and your magical flying speed increases to 60 ft. When you are hit by an attack from a creature within 60 feet, you can use your reaction to deal fire damage to the attacker equal to your Sorcerer level.

Previous Versions

Name Date Modified Views Adds Version Actions
11/27/2018 2:04:20 AM
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11/29/2018 10:10:26 PM
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