Base Class: Sorcerer
Your magic may have come from the reproductive mixing of a race within the material plane and a creature of the feywild. Maybe you were born in the presence of a border with the feywild and absorbed some of its magic, or you were caught in the motions of a powerful fey being fleeing its homeland.
Fey Spells
1st-level Fey bloodline feature
You learn additional spells when you reach certain levels in this class, as shown on the Fey Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a conjuration, enchantment or illusion spell from the sorcerer, warlock, or wizard spell list.
Fey Spells
| Sorcerer Level | Spells |
|---|---|
| 1st | entangle, sleep, silent image |
| 3rd | misty step, blur |
| 5th | spirit guardians, hypnotic pattern |
| 7th | hallucinatory terrain, conjure woodland beings |
| 9th | dream, hold monster |
Fey Connection
1st-level Fey Bloodline feature
You have adopted a connection with the fey source of your power. This connection gives you immunity to any attempt to charm you.
You are also able to concentrate on the nearby presence of other fey beings. you can concentrate on this presence for up to an hour at a time and sense any fey creatures or fey portals within a mile radius, you may use this feature a number of times equal to your proficiency modifier and all charges are reset on a long rest.
Fey Sorcery
6th-level Fey Bloodline feature
When you cast any spell of 1st level or higher from your Fey Spells feature, you can cast it by expending a spell slot as normal or by spending a number of sorcery points equal to the spell’s level. If you cast the spell using sorcery points, it does not require concentration and lasts its full duration unless you choose to drop it on your turn or fall unconscious.
Bridge Between Planes
14th-level Fey Bloodline feature
You can temporarily break the barrier between the material plane and the feywild. As a bonus action, you can spend 1 or more sorcery points to magically transform your body for 10 minutes. For each sorcery point you spend, you can gain one of the following benefits of your choice, the effects of which last until the transformation ends:
- You gain 30ft of blindsight. Your eyes glow with a wispy green hue, as if they are portals to the feywild.
- You gain a flying speed equal to your walking speed, and you can hover. You grow wings akin to a sprite's wings but scaled to your size.
- You gain the ability to blink between planes, as a bonus action on your turn you may teleport up to 30ft and choose whether to appear on the material plane or in the feywild.
- You draw power directly from the feywild, you can add your charisma modifier to the damage roll for any spell you cast. Your entire body becomes encased in wispy green energy as it is drawn from the feywild.
Pocket Dimension
As an action, you can spend 5 sorcery points to teleport yourself and up to 6 other creatures within 60ft of you to your own pocket dimension between the material plane and the feywild. No creature may enter this pocket dimension without your permission and all creatures inside your pocket dimension gain the following benefits. Any creature may choose to leave the pocket dimension and re-appears in the location they were prior to entering.
- All creatures are immediately stabilised and cannot die by any non-natural cause while inside.
- Each creature is healed by 20 hit points each round while they remain within this pocket dimension.
- You choose 1 benefit from your Between the Planes feature, each creature gains this benefit for its time in the pocket dimension and for 10 minutes after leaving it.
- After completing a long rest in this pocket dimension a creature gains the benefits of the heroes' feast.
- When you first create this dimension you choose how you want time to be affected while inside of it, you can choose any multiplier between 0.1-10x the time of the material plane.
After leaving the Pocket Dimension feature, you cannot use it again until 24 hours have passed.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/3/2021 9:09:07 PM
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5
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2
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1
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Coming Soon
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4/3/2021 9:14:45 PM
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1
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1
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1.5
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Coming Soon
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