Ranger
Base Class: Ranger

The lunas howl ranger gains its power from the goddess Luna.

Luna granted these rare rangers to protect their allies and to also weaken their enemies. To keep a balance between good and evil these rangers tend to be neutral. 

Luna gives the ability that can help there Allie by healing them and buffing them or the ability to slow down and harm their enemies.

For you have now become a soldier for Luna to spread her power and to strike down those who are against you and help those who are with you.

And you gain the ability to see at night when you choose this subclass.

Lunas Aid

At the 3rd level, you gain one of the following features.

Luna's Gift- "Food? Yes for all who need"-Luna. every day Luna Gives you 9 good berries. same effect as the spell. 

Luna's Smoke bomb- "Heal those who are close to you and harm those who hate you"-Luna. you take out a green smoke bomb that you can throw up to 60 feet.

When it hits the ground or a hard surface. green smoke comes out in a 5-foot-radius sphere and if an allied or you are in the smoke they gain 1d4 plus wisdom mod to regain health.

NOTE- if there are 2 people or more in the smoke they use their own wisdom mod.

NOTE- green smoke is not thick enough to hide in.

NOTE- you have 2 smoke bombs. take a long rest to recover all uses. 

AT LEVEL 6 YOU GAIN THE FOLLOWING If an enemy is in the smoke it takes 1d6 necrotic damage every turn it has until it dies. NOTE-to cure this you must use a form of magic healing (for example prayer of healing)

Luna's short blink-"poof and now you're gone. see who doesn't like the ability to teleport whenever."-Luna. you can use this bonus action to blink(teleport) 5 feet in any direction. 

NOTE- Can Not use in combat.

NOTE AT LEVEL 5 You can take somebody with you.

And Luna's Quiver- "Here take this radiant bow. I stole it from Artemis"-Luna. You summon this longbow of radiants (color of your choice example red) and this red radiant bow grants you 5 radiant arrows that you can shoot during your turn.

NOTE- does take a bonus action to summon.

NOTE- same stats as a longbow and damage but when you hit a creator it takes an extra 1d8 radiant damage.

NOTE- you can only use this ability once per long/short rest. if you use this ability again you have to make cons saving throw if you make a 14 or higher you pass and you can shoot one arrow then it goes away. if you fail you become unconscious for 1d4 hours.

If you hit 4 shots the 5th shot will cause the target to be marked for death for defying luna and take a 1d6 psychic damage every time it gets hit by any target.

Defensive Tactics and Luna's blessing

At the 7th level, you gain one of the following features of your choice. and Luna's blessing.

Luna's Blessing- you summon your radiant Bow to shoot a single shot. Or you grab an arrow and enchant it.

Luna grants you the ability to summon her bow and her radiant arrows (color of your choice, for example, red) You summon this red radiant bow of pure radiant energy and you shoot 1 of 2 aura arrows a radiant arrow of buffing or a radiant arrow of weakness.

NOTE- you can use each arrow once before you need a short/long rest to gain the ability to shoot them again.

NOTE shooting an arrow takes up your turn.

NOTE-Auras last for one hour or until you use a bonus nation to get rid of the aura. Or another aura arrow is fired.

AURA ARROW OF BUFFING- You shoot this at the ground by allies and every Allie in a 20-foot-radius sphere is tethered from that center point and is given 1d8 health (plus there cons modifier Plus 1) it gains more buffs later levels.

NOTE if you shoot a downed friendly with this shot it brings them back with 10 HP. But it does not leave a buff aura.

AURA ARROW OF WEAKNESS- you shoot this at the ground near enemies in a 20-foot-radius sphere and they all get tethered and are all at half speed and take 1d8 instantly and then every round if they are tethered they take 3 radiant and/or they get damaged (like hex). if they leave the aura they take 1d4. ALL RADIANT DAMAGE.gains more weaknesses at higher levels.

NOTE-(roll to hit plus your dex mod) if you shoot an enemy with this arrow they take 1d6 force damage and a 1d6 radiant damage and are pushed back 20 feet. (they do not go prone) This action does not get stronger AND the aura arrow is gone it dissolves into the target and the target is half speed until killed or knocked out.

 

 

AT LEVEL 7 your AURA OF BUFFING gains 1d8 healing every other round. 

AT LEVEL 8 your AURA OF WEAKNESS gains the ability called a blood moon. if a target in the aura gets hit everyone else that is tethered takes 1d6 radiant damage.

AT LEVEL 9 your AURA OF BUFFING gains the ability called Luna's protection. If you are tethered you gain 10 temp hit points.

AT LEVEL 10 your AURA OF WEAKNESS gains the ability called Luna's gaze. If you are tethered you gain a disadvantage on an ability save/check (example dis on wisdom)

AT LEVEL 11 your AURA OF BUFFING gains the ability called Luna's protection. if you are tethered you gain 2 ac. MAX AC BONUS IS TO 20 IF YOU HAVE 19 AC you Can Only Go To 20.

AT LEVEL 12 your AURA OF WEAKNESS gains the ability called Luna's hatred. If you are tethered you have a disadvantage on all attack rolls including ranged spell attacks.

AT LEVEL 20 your AURA OF BUFFING you gain the ability called Luna's howl. it gives you an advantage on all attack rolls including ranged spell attacks.

AT LEVEL 20 your AURA OF WEAKNESS gains the ability called Luna's cures after the aura goes away everyone who was tethered makes wisdom save throw of 15 if you fail you take 8d10 radiant damage if you pass you take half.

Escape the Horde

Opportunity attacks against you are made with disadvantage.

Multiattack Defense

When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn.

Steel Will

You have advantage on saving throws against being frightened.

Luna's Sight Of the Hunt

Luna grants you the ability to see an outline of animals around you within 100ft of you.

NOTE-one use per day.

Luna's Faith

Luna blesses you for being a faithful follower and a messenger of death and life. 

You gain the ability to Resurrect one thing if it's a dog or a party member. 

The body does not have to be full just needs the heart (even if the heart is damaged). 

NOTE- They come back with no sou. they feel nothing now no pain no happiness no sorrow. to regain your soul talk to DM and NPCs to find a way.

NOTE- ONE USE ONLY.

AND you get Uncanny doge 

Lunas Most Trusted- As you gain Luna's love she gives you more power and then some. you have the ability to summon her most trusted. Her steed.

NOTE-Takes one day to summon meditation.

NOTE- Once summoned it can never go away unless killed sam stats as a WarHorse but its ac is now 18 and its hit points are now 500.

NOTE- once killed it can never be summoned again for Luna does not trust you fully anymore.

Lunas Regards- "Luna sends her regards". You gain one more Aura arrow called lunas regards. it has a 40-foot-radius sphere that tethers allies and enemies.

TO ALLIES- if you are tethered you gain 50 temp points.

TO ENEMIES- if you are tethered you are not only hexed but you also can't move.

NOTE- if you choose to use this Aura Arrow after you shoot this arrow you can not use ANY OF THE AURA ARROWS until a short/long rest.

NOTE- you can only shoot this arrow if you haven't shot one of the other arrows.

NOTE- you become very tired after shooting that arrow you now have a disadvantage on everything. but also gain 50 temp points.

 

Uncanny Dodge

When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2021 3:01:07 PM
0
0
--
Coming Soon
4/7/2021 1:39:37 PM
2
0
--
Coming Soon
4/7/2021 5:41:47 PM
2
0
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes