Paladin
Base Class: Paladin

Oaths:

Energetic as Embers. Passion fuels and brings about change, making change brings the light out in others.

Happy as Helium. Bright and light, a smile is infectious and can make others feel high as a kite.

Peace of a Puddle. The noise of silence is peaceful, and with peace comes order, and order bring stillness

Strong as Steel. Durable and unmoving, a wall is best made to defend all, becoming the wall makes you defend all

The Oath of the Lotus is a ancient path of those peaceful followers of the elements. They channel the elements into everything they do, though some do tend to favor one element over the others they are still solely bound to fight against the chaos within the elements.
Each element focus of the lotus has their own order and their own methods and tend to butt heads with one another but they inclusively work together to further destroy the chaos of the elements.
They work all the time to make sure the chaos of the Elements are held at bay and will work with who/whatever to make sure it stays that way.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Drop of the Lotus Petal. As an action, you present your holy symbol and speak a prayer of peace or healing, using your Channel Divinity. Each Elemental that can see or hear you within 35 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1d6 rounds or until it takes damage. Alternatively any ally within 25 feet of you is healed of any minor conditions ( frightened, poisoned, stunned) and regain 1d6 + Charisma modifier hit points

A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.

Elemental Weapon. As a bonus action, you can imbue one weapon that you are holding with elemental energy of your choosing, using your Channel Divinity. For 1 minute, you add 1d4 either cold, fire, thunder, or force damage with said imbued weapon.

You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

Aura of Elemental Peace

Starting at 7th level, you and friendly creatures within 10 feet of you can use your reaction to be able to half the damage of any attack that deals acid, cold, fire, lightning, or thunder damage.

At 18th level, the range of this aura increases to 30 feet.

Power of the 5th element

Beginning at 15th level, you unlock the ability that tends to corrupt those of the 4 petals of the elements and turn them to the corrupted core of the lotus. This power is that of the element Aether. You gain the ability to sense how things truly are around you and everything near you.
You gain 10 feet of both Truesight and Blindsense.

Pure Lotus

At 20th level, as an action, you can emanate an aura of perfect elemental balance. For 1 minute, dim light shines from you in a 70-foot radius.

 

While in this form you gain:

  • 30 ft of flying speed
  • resistance to  acid, cold, fire, lightning, and thunder damage.
  • As an action you can make a magical weapon attack against a creature if it hits it deals 1d12 acid, 1d12 cold, 1d12 fire, 1d12, lightning, and 1d12 thunder damage + Charisma modifier bludgeoning damage.

Once you use this feature, you can’t use it again until you finish a long rest.

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