Base Class: Barbarian
Barbarians that walks on the path of the butcher, travel in search of great battle were they can liberate their frightening bloodlust. As you enter the fray you will plunge into a mindless rampage through the enemy lines.
Butchering Strikes
Starting at level 3, you gain an advantage to damage rolls and you made critical hit on a 15+ while you’re raging. When you kill someone in this state each creature that weren’t hostile to it must make a DC16 wisdom saving throw or be frightened by you.
Rampage
At level 6 while raging you cannot be charmed, frightened, restrained or stunned but you must success a DC 15 wisdom (Perception) or Intelligence (Investigation) throw or cannot differenciate friends from foes.
Bloodlust
Starting at level 10, you gain a new action : suck blood : For a bonus action, you suck the blood of a creature with zero hp that had blood, you regain health points equal to his health dies and he takes necrotic damage equal to the result. You also have advantage on survival, perception and investigation checks for tracking a bleeding enemy. In addition when you inflict slashing damage to a creature with Blood you gain an advantage on all your Strength, Constitution and Dexterity rolls for 10 minutes.
Fighting Moves
At level 14, you can make a movement after an attack without provoking opportunity attacks and you can make after a move (even this one).
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