Monk
Base Class: Monk

Upon taking this subclass, all unarmed strikes become Slashing Damage instead of Bludgeoning.

Fist of The South Star

Starting when you choose this tradition at 3rd level, you can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that target:

  • It must succeed on a Dexterity saving throw or be knocked prone.
  • It must make a Constitution saving throw. If it fails, target acquires the Bleeding status effect.
  • It can’t take reactions until the end of your next turn.

Wholeness of Body

At 6th level, you gain the ability to heal yourself. As an action, you can regain hit points equal to three times your monk level. You must finish a long rest before you can use this feature again.

Tranquility

Beginning at 11th level, you can enter a special meditation that surrounds you with an aura of peace. At the end of a long rest, you gain the effect of a sanctuary spell that lasts until the start of your next long rest (the spell can end early as normal). The saving throw DC for the spell equals 8 + your Wisdom modifier + your proficiency bonus.

Crane Wing Rapid Slash

At 17th level, you gain the ability to manipulate the air around you to the sharpness of knife blades. When you hit a creature with a Flurry of Blows, you can spend 3 ki points to slice your opponent to ribbon. When you use this action, the creature must make a Constitution saving throw. If it fails, it is reduced to 0 hit points. If it succeeds, it takes 10d10 Slashing damage and is given the Bleeding status effect.

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