Cleric
Base Class: Cleric

Clerics of the beauty domain are masters of wit and glamor. They specialize in diffusing tense situations and can even turn the tide of battle using the powers granted to them by their gods. Often they are selected by political affiliates to assist in creating diplomatic solutions. They follow the concept of "Beauty is in the heart, not the eye" believing true beauty to be something specific to each individual and not something to be determined and governed by any elite and exclusive collective.

Beauty Domain Spells

Cleric Level Spells

1st

Charm PersonDisguise Self

3rd

Calm Emotions, Suggestion

5th

Hypnotic Pattern, Tongues

7th

Compulsion, Confusion

9th

Geas, Hold Monster

Additional Proficiencies

At 1st level, you gain proficiency in your choice of 2 intelligence, wisdom, or charisma based skills.

Gift of the Glamorous

From 1st level, your god bolsters your charismatic presence in times of need. When you are forced to make a charisma saving throw or a charisma based ability check, you may use your reaction to make a wisdom saving throw or apply your wisdom bonus to the ability check instead. You can use this feature an number of times equal to your wisdom modifier (minimum once) per long rest.

Channel Divinity: Power of Suggestion

Starting at 2nd level, you can use your Channel Divinity to enhance your social (or sometimes not-so-social) interactions. When you make a Charisma(Persuasion), Charisma(Deception), Charisma(Intimidation), or Charisma(Performance) check, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether or not you were successful.

Channel Divinity: Blessing of Beauty

At 6th level your blessings from the beauty domain can sway the resolve of an attacker. When you or a creature you can see within 30 feet of you is targeted by an attack roll, you can use your reaction using Channel Divinity to apply a -5 penalty to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.

Divine Enchanter

At 8th level, you gain the ability to infuse potent divine energy into certain spells you cast. When you cast a spell from the enchantment school of magic which requires a target to make a saving throw, you can use your reaction to grant the target of the spell disadvantage on the saving throw. You may use this feature a number of times equal to your wisdom modifier (minimum once) per long rest.

Embodiment of Beauty

At 17th level you have become an avatar of beauty, infused with divine energy of your chosen god and domain. You can no longer be charmed or frightened and gain advantage on charisma-based saving throws and ability checks.

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