Fighter
Base Class: Fighter

A fighter who uses their martial prowess to command their allies in battle.

Command

When you make the Attack action on your turn, you can forgo any number of attacks to command an ally within 60 feet of you to make that number of attacks as a reaction. These attacks can be split among multiple allies. Assuming you command at least one ally on your turn, you can make one weapon attack as a bonus action.

Arcane Command

When you command an ally, they can cast a spell rather than attack. The spell must have a casting time of one action, cannot be a cantrip, and its level cannot exceed the number of attacks committed to the command.

Improved Command

When you command an ally, they can move up to half their speed without provoking opportunity attacks, and they gain the benefits of one fighting style of your choice until the start of your next turn.

Improved Arcane Command

When you command an ally and they cast a spell, they can apply one metamagic option to it, forgoing the sorcery point cost.

Greater Action Surge

You can can use two action surges in the same turn. When you use your action surge you gain another bonus action and your movement speed is doubled that round. Additionally, when you command allies during your action surge they can attack twice for each of your attacks expended, or cast a spell with a level no more than double your expended attacks.

Comments

Posts Quoted:
Reply
Clear All Quotes