Sorcerer
Base Class: Sorcerer

The taint of grave runs through your family. Perhaps one of your ancestors became a powerful lich or vampire, or maybe your were born dead before suddenly returning to life. Either way, the forces of death move through you and touch your every action.

Grave Bound

At 1st level, the dark stain on your  bloodline has begun to manifest. You learn the Spare the Dying cantrip, which counts as a sorcerer cantrip for you and gain the fallowing spells at the listed sorcerer level. These spells do not count  as the number of sorcerer spells you know. Additionaly, you may add your Charisma bonus to the damage of any necrotic damage from the spells you cast.

Undead Bloodline Spells
Level Spell

1st

Bane, Inflict Wounds

3rd

Ray of Enfeeblement, Gentle Repose

5th

Vampiric Touch, Revivify

7th

Death Ward

Undead Body

Starting at 1st level, your body ignores humans need by slowing down your metabolism. You four timea more slow and just need 1/3 of water and food. You are immune to being magically aged. In addtion, you don't need to sleep anymore, you still need rest if you want recovery your powers and injuries.

Spirit Whisperer

At 6th level you gain the ability to communicate with the dead. You are able to try to comunicate with a spirit by the spirit's names or body parts by a chance. This ritual permits you call the real spirit of the chosen one from the underworld and talk with him. The spirit may not want to respond the question or maintain a conversation, but you can attempt skill checks like Persuasion to convince him. If this spirit want to go away, he needs try a Will check DC 8+Charisma bonus + Proficiency Bonus each ten minutes.

Like a real spirit, you can damage him or he may attack you.You can concentrate this ability to 1 hour or dismiss when you want. The spirit may accompany you whenever you go as long you maintain concentration.  You cant use this ability again util you have a long rest.

Call Ritual Talle
Components Chance

Spirit's Name

+20%

Body's Part/ Full Body

+10% / +30%

Friendly

+10%

Unfriendly

-10%

Close One

+30%

Hostile

-30%

Spirit's Item

+10%

Diferent Language

 -20%

Offering

Food +5% / 10 Silver +10% / 10 Gold +15% / Diamond (Worth 300gp) +40%

Ritual

Candles and Incenses +10%

One Among Us

At 14th level your undead bloodline emerge and your inhumans aspects take over your body. You dont need eat, drink or breath anymore and you do not age. You became vulnerabel to Radiance Damage and Heal with Necrotic Damage. You becomes Immune to Poisons and Diseases, also resistent to cold. You are considered Undead for the porposes of spells and abilities. Other mindless undead with 6 or less Inteligence, see you as the same kind.

Deathless

Your body reach the undead's fortitude, making you hard to die. If any damage reduces you to 0 hit points, you must make a Constitution saving throw with a DC of the half damage taken, unless the damage is radiant or from a critical hit. On a success, you drops to 1 hit point instead. Also when you hit point reduce a 0, you can use your reaction to spend 4 Sorcery points to ragain 1 Hit Point.

Previous Versions

Name Date Modified Views Adds Version Actions
4/22/2021 1:38:44 AM
8
3
1
Coming Soon