Base Class: Sorcerer
Arcane Body Sorcerers do not inherit their magical abilities from a supernatural being, or from a supernatural event like many other sorcerers. Their body acts as a magical conduit, which can empower arcane scripts on their body to release that arcane energy to resemble the effects of magical spells.
Magic Skin
When you take damage from a nonmagical source you can use your reaction to gain resistance to that damage. You can do this a number of times equal to your charisma modifier, regain all uses on a long rest.
Magic Ink
When you Cast one of your Tattooed Spells, you can do so with a spell slot as normal or spend sorcery points equal to the spells level. Your Tattooed Spells require no verbal components.
Ta Moko
You get certain bonuses depending on which school of magic takes up the majority of your Tattooed Spells.
From Body to Soul
When you spend Sorcery Points to cast your Tattooed Spells you can use your Metamagic options on the spell without expending additional Sorcery Points.
Tatooed Spells
Can inscribe spells you find as tattoos onto your body. 50gp and 2 hours per spell level. Do not count towards the number of Sorcerer spells known. Can have half your Sorcerer level (rounded up). and you begin with one Tattooed Spell of your choice from any spell list.
Previous Versions
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Coming Soon
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