Paladin
Base Class: Paladin

TENETS OF PROTECTION

Sacrifice. To defend others u must be willing to give to others.

Courage. Never fear to act, though caution is wise.

Love. Let ur heart guide u.

Honor. Treat others with justice, and let your deeds be an example to others. Do as much good as possible while causing the least amount of pain.

Duty. Be responsible for your actions and consequences, protect those under your care.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Defenders duty. As a bonus action, you can imbue urself with a protective aura. Until the start of ur next turn u get resistance to all damage.

Bulwark. As a reaction, you present your holy symbol and speak a prayer; one ally gets resistance to all damage until the start of his next turn

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Protection Spells

PALADIN LEVEL

SPELLS

3rd

protection form evil and good, sanctuary

5th

lesser restoration, warding bond

9th

beacon of hop, dispel magic

13th

freedom of movement, resilient sphere

17th

antilife shell, wall of force

Aura of Protection

Starting at 7th level, you and friendly creatures within 10 feet of you can’t be knocked prone, moved or restrained while you are conscious.

At 18th level, the range of this aura increases to 30 feet.

Last stand

Beginning at 15th level, as long as one of your allies is unconscious in a 60 feet range around u, u get resistance to all damage and advantage on attacks and saving throws.

Resilience Avatar

At 20th level, as a bonus action, for 1 minute you transform in an avatar of protection and resilience. While in this form u get +2 to your AC, and every ally in a 30 ft range obtains this bonus too, also enemies have disadvantage to attack u or your allies whiole in this form. At the start of your turn u regain 10 HP.

Once you use this feature, you can’t use it again until you finish a long rest.

Channel Divinity

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Defenders duty. As a bonus action, you can imbue urself with a protective aura. Until the start of ur next turn u get resistance to all damage.

Bulwark. As a reaction, you present your holy symbol and speak a prayer; one ally gets resistance to all damage until the start of his next turn

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

Aura of Protection

Starting at 7th level, you and friendly creatures within 10 feet of you can't be prone, moved or restrained.

At 18th level, the range of this aura increases to 30 feet.

Last Stand

Beginning at 15th level, as long as one of your allies is unconscious in a 60 feet range around u, u get resistance to all damage and advantage on attacks and saving throws.

Resilience Avatar

At 20th level, as a bonus action, for 1 minute you transform in an avatar of protection and resilience. While in this form u get +2 to your AC, and every ally in a 30 ft range obtains this bonus too, also enemies have disadvantage to attack u or your allies whiole in this form. At the start of your turn u regain 10 HP.

Once you use this feature, you can’t use it again until you finish a long rest.

Oath Of Protection Image

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