Cleric
Base Class: Cleric

Your god is representative of a celestial body like the sun or moon. Gods who may be part of this domain are Helios and Artemis. The celestial domain favors magic and fighting combinations, and is less focused on undead in specific.

Celestial body

Most gods within this domain have a certain celestial body associated with them. Choose a celestial body that your god or godess represents the most. Some gods are associated with all the celestial bodies, if so, choose the all option.

A planet

You gain +1 to wisdom and gain the ability to speak, read and write one language of your choice.

All

You gain +1 to wisdom and one score of your choice

Any constellation

You gain +1 to wisdom and proficiency in one skill of your choice

Moon

You gain +1 to dexterity and wisdom

Sun

You gain +1 to charisma and wisdom

Channel Divinity: Starlight guidance

Starting at 2nd level, you can use your Channel Divinity to be guided by your deity. When you do so, you know the direction to the nearest land, town, certain creature (Dragon, fiend, etc) or any other thing that you are trying to locate. Alternatively, you can choose to be unable to get lost by any means for an hour.

Channel Divinity: Beacon of light

A beacon of light appears around you, all hostile creatures within 30 ft of you take radiant damage equal to your level times 3

Special techniques

You learn 2 feats which you meet the requirements for.

Special fighting spells

You have learned the way to weave ancient magicks into your fighting. Additionally, you can cast wish once per long rest.

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