Fighter
Base Class: Fighter

Bladedancers stand among the most harshly trained fighters, usually culled in a "Trial by Fire". Forced into this life without say, bladedancers seek true perfection in hand-to-hand combat. Impervious to pain and fear, these soldiers are the pinnacle of resilience and grace. Bladedancers often prefer swing one weapon in each hand, and perfecting the bladedancer's technique takes decades, if not a century.

Remarkable Accuracy

 Through harsh training you have learned how to swing with advanced precision, perfectly utilizing the weight of the weapon.

Beginning at when you choose this subclass at level 3, you will no longer suffer any effects of wielding two weapons, as long as they do not have the Heavy property. Additionally, you now gain a bonus to attack rolls equal to your dexterity modifier.

Unrelenting

Training has exposed you to the savagery of combat, and your indomitable will sustains you. You become immune to the effects of fear and charm, additionally, you gain advantage on rolls that would put you to sleep.
 

Superior Agility

At level 10, you perfectly utilize advantages in combat. Whenever you have advantage on an attack roll, you can forgo the advantage to attack the target twice.
 

Tactical Analyst

Starting at 15th level you may study an opponent's mannerisms in order to gain temporary advantages against them as a bonus action. To use this action, make an insight check against a creature's CR or Level, if you pass you may choose an ability to gain against that creature. These effects only last as long as your current encounter against them. You must be able to see your enemy to apply this ability, and you can only use this once on a creature until you have performed a short rest. 
  • Awareness: You learn about the creature's biology and learn one piece of knowledge: Their AC, their current hit points, or 1 special action they have.
  • Pattern: You notice a pattern in their actions, they gain disadvantage if they try to attack you.
  • Vulnerability: You find a vulnerable spot on their body, attacking such an area grants only you advantage against the creature.

Godly Agility

Starting at level 18, whenever an attack roll surpasses your target's Armor Class by 10 or more, the attack critically strikes.

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