Cleric
Base Class: Cleric

Freedom domain is the essence of most lower class establishments. Including that of persecuted religions and peoples. It breaks chains, destroys oppressors, and diverts power away from those who would settle in their seat of power. Beings of chaos and law alike worship gods of this domain, ranging from good and evil. One could be an anarch who hates government and only believes in power. Perhaps you are liberator who saves slaves or commoners from the upper class oppressors'. No mater how you approach it, the core is centered around freedom of mind, and doing as you see fit to make your world free of shackles and chains. 

Freedom Domain Spells

Bonus Proficiencies

At 1st level, you gain proficiency with martial weapons and persuasion

Freedom of Body

From 1st level, your god delivers divine protection to aid you in your defense of self. When wearing light armor, you are immune to the grappled and restrained conditions. Furthermore, your speed cannot be reduced below its default total. 

Channel Divinity: Shatter the Chains

Starting at 2nd level, you can use your Channel Divinity as an action, to rally those caught in chains. When you use this channel divinity, any creature within 60 feet of you are marked with your Wings Of Freedom. For one minute, any creature that casts a spell that would paralyze, grapple, restrain, or stun that creature takes 1d12 force damage at the start of their turn. Furthermore, any creature grappling or restraining those creatures also take 1d12 force damage and must succeed a STR saving throw equal to your spellcasting modifier or release their grapple and restrain. Any ropes and chains you choose may also take this damage as if it were vulnerable to the damage. 

You may Expend a single spell slot to add additional damage equal to 1d12 x the spell slot expended force damage, but you take half of the amount of this damage. The cost of freedom can be dangerous. 

Channel Divinity: Freedom's Flight

At 6th level, you may unfurl your wings as a bonus action. When you do, you gain a flight speed equal to 5 x the highest spell slot you own. Furthermore, you may grant this flight speed to any creature within 10 feet of you when you activate this ability. This flight lasts for 1 hour, and considers you as levitating. 

Blessing of Emancipation

At 8th level, you gain the ability to infuse your spells with the freedom of your god's grace. When you cast a spell on a target, you may choose to use this ability. That target can choose to remove one condition of their choice, or one spell effect effecting them. 

This feature does not effect curses until level 14 in the Cleric class. 

Chainbreaker

At 17th level, you gain Immunity to the Stunned, Paralyzed, Charmed and Petrified conditions. Furthermore if there is a spell, or effect that would alter your choice of actions you have advantage on the save against it. 

Previous Versions

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