Blood Hunter
Base Class: Blood Hunter

The Blood Lords began as an order of 13 warriors known officially as the Etrama Knights but where more commonly referred to as the Blades Of Raskreia each chosen by the Raskreia, Serum Noblesse the strongest of all the Tepes, the race that as time went on would become the vampire race.

Scarlet Weapon

Starting when you choose this archetype at 3rd level, declare a weapon name and roll half of the damage that it would deal and take it against yourself and conjure that weapon in a bloody visage next to you that can attack independently, at 5th level you may summon a second, a third at 10th, a fourth at 15th and a fifth at 20

Cloak of Hemomancy

Upon choosing this archetype at 3rd level, Once per short rest when you score a critical hit after you may gain hit points equal to the damage dealt, you may regain all your hit points after a short rest

Scarlet Wings

At 7th level, you gain the ability to sprout a pair of bloody wings from your back, gaining a flying speed equal to your move speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn. The amount of times you can use this ability is based off of your Constitution modifier.

Symphony of Ruby Blades

Starting at 11th level, once per long rest you may call out a small radius of blood, each hostile target within 30ft must make a dc 17 dex save or be pierced with a blood blade erupting from the ground dealing blood rite damage.

Coagulated Armor

Beginning at 15th level, Once per combat as a bonus action roll one of your blood rite die and add that result to your total AC once per long rest

Curse of the Blood Raid Emperor

At 18th level, As a bonus action, you may make an additional attack with each of your scarlet weapons and once per short rest you may gain back hit points equal to the damage dealt that turn.

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