Fighter
Base Class: Fighter

Master of swords

Swordmaster

Beginning when you choose this archetype at 3rd level, you can attack in 3 different ways with swords.

Standard: You wield your sword as normal, dealing slashing damage. 

Half-Grip: You put one hand on the blade of your sword and wield it like a spear, dealing piercing damage.

Blade-Grip: You grip your sword by the blade with both hands and strike enemies with the pommel and hilt, dealing bludgeoning damage.

Sword Mastery

Starting at 7th level, after hitting an enemy you can roll with disadvantage to hit another enemy within 5 feet in your attack range.

Parry

When another creature damages you with a melee attack, you can use your reaction to reduce the damage by the proficency bonus + your Dexterity modifier. You can only do this as many times, as your proficency bonus per day.

Pure Skill

If weapon is not heavy or finesse, you can add both, your str modifier, and dex modifier to your damage roll.

Survivor

At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don’t gain this benefit if you have 0 hit points.

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