Fighter
Base Class: Fighter

This is monkey king.

Warrior Trickster

3rd-level Monkey King feature

You can use a bonus action to magically manifest a clone of yourself in an unoccupied space you can see within 15 feet of you. This clone is a tactile illusion of you that lasts until it is destroyed, until you dismiss it as a bonus action, until you manifest another clone, or until you’re incapacitated.

Your clone has AC 14 + your proficiency bonus, 1 hit point, and immunity to all conditions. If it has to make a saving throw, it uses your saving throw bonus for the roll. It is the same size as you, and it occupies its space. On your turn, you can mentally command the clone to move up to 30 feet in any direction (no action required). If your echo is ever more than 30 feet from you at the end of your turn, it is destroyed.

You can use the clone in the following ways:

  • As a bonus action, you can teleport, magically swapping places with your clone at a cost of 15 feet of your movement, regardless of the distance between the two of you.
  • When you take the Attack action on your turn, any attack you make with that action can originate from your space or the clone's space. You make this choice for each attack.
  • When a creature that you can see within 5 feet of your clone moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the clones space.

Swift Strikes

3rd-level Monkey King feature

You can take advantage of your speed and your clone's position. Whenever you take the Attack action, you can make one additional melee attack from the clone’s position.

You can use this feature a number of times equal to your Constitution modifier (a minimum of once). You regain all expended uses when you finish a long rest.

Perceived Strength

7th Level Monkey King feature

You have advantage on all Intimidation, Persuasion and Deception checks used to describe your immense power level and abilities.

You also have advantage on all initiative rolls in combat against creatures larger than you.

Skin of Stone

10th Level Monkey King feature

You are blessed by the gods to survive in battle. As a bonus action, you can grant yourself resistance to bludgeoning, piercing, and slashing damage for one minute.  

You can use this feature a number of times equal to your Constitution modifier (a minimum of once). You regain all expended uses when you finish a long rest.

72 Transformations

15th Level Monkey King feature

As the Monkey King, you have the ability to change your form. As a bonus action, you can transform into a beast with a challenge rating of your total class level divided by four, rounded down. You keep your mental stats during this transformation, but you physical stats and health are replaced with that of the beast. This functions similarly to the Druid's Wild Shape feature. 

 You can use this feature {{modifier:con@min:1#unsigned}} time(s). You regain all expended uses when you finish a long rest.

Born to Fight

18th Level Monkey King feature

As the Monkey King you possess great power in combat. All strikes made with a melee weapon deal an addition 1d6 damage of that weapon's type. This damage bonus is increased to 1d8 when attacking creatures that larger than you.

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