Paladin
Base Class: Paladin

The Oath of the New Dawn is an oath taken by those who once walked in the darkness. For those who once lost their way, made mistakes and hurt those around them but through their own realisation or divine intervention are now back on the path of the righteousness. While in many ways this path is one of redemption, more than that it is one of new beginnings. To  understand wrong doings and failures of your past but to learn from them and decide to move on to try and be the best version of yourself. To embrace the new dawn, the new day and the concept of new possibilities. To understand the next day will always come no matter what mistakes were made the day before and that it is never too late to turn things around and make a difficult choice. To once more start again. 

 

The Tenets of the Oath of the New Dawn

The Tenets of the Oath of the New Dawn are chosen as a spiritual reminder of choice to start anew and to continue down that path.

Ascend like the New Dawn: Do not relive your past and let it define you. Your past gives you experience and information. Use it and continue to improve and strive towards the best version of yourself. 

Illuminate the Unseen: Your experience allows you to understand that things are not what they always seem to be. What is looks to be well and good is quite often corrupt. And what can sometimes look evil is often benevolent. It is up to you to Scrutinize which one is which.

Banish the Darkness: In your life you have made many mistakes and added to the darkness of the world. Now have the courage to fight the treachery and injustice and provide aid to the innocent.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

The Light of Dawn:  You can use your Channel Divinity to radiate the light of dawn. As an action, you force each creature that you can see you within 30 feet of you to make a constitution saving throw. On a failed save, a creature becomes blinded for 1 minute. The blinded creature can repeat this
saving throw at the end of each of its turns, ending the effect on itself on a success.

Eyes of Disillusion: You can use your Channel Divinity to focus your mind and your instinct upon your surroundings with divine fortitude. As a bonus action, you grant yourself a +5 bonus to Wisdom (Insight) checks for the next 10 minutes..

 

 

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

Aura of Hope

Starting at 7th level,  you and friendly creatures within 10 feet of you gain the following benefits while you are conscious. 

  • Advantage on death saving throws.
  • Whenever dice is rolled for the purpose of regaining hit points. You may roll twice and take the highest result.

At 18th leveI, the range of this aura increases to 30 feet.

Spirit of Optimism

Beginning at 15th level, your faith and hope in the new dawn and the new day allows you to try and turn a failure into a success. Once on each of your turns when you miss with a weapon attack, you can make another weapon attack as part of the same action. 

The Height of Dawn

At 20th level, as an action, you can will your body, mind and soul to channel the height of your own potential. For 1 minute, you begin to glow as if bathed in sunlight and gain the following benefits:

  • You have resistance to all damage. 
  • When you take the Attack action on your turn, you can make one additional attack as part of that action. 
  • If you fail a saving throw, you can use your reaction to reroll it. You must use this new roll. 

Once you use this feature, you can’t use it again until you finish a long rest.

Previous Versions

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