Wizard
Base Class: Wizard

Not every wizard is a frail bodied weakling of a mortal and not every warrior is a brute. Very few individuals have the talent to unleash the true potential of both magic and martial prowess, but that is exactly what those who become mage-knights seek to accomplish. They merge their physical abilities with their mental capabilities to become those who hold a power far greater than those who only dabble. A mage-knight is never without a unique solution to their situation in an encounter, whether that is physical or mental. Though a mage-knight may never reach the full potential of a skilled fighter, they have a power unique to them that sets them leagues apart from your average martial combatant.

Martial Training

Starting at 2nd, level you were taught how to use a few martial skills to fight against other casters. You gain proficiency with light armor and three weapons of your choice.

Arcane Fortitude

Your training has paid off and increased your survivability, starting at 2nd level, your hit point maximum increases by 2 and increased by 2 again whenever you gain a level in this class. In addition, you learn the shield spell and can cast it at will.

Battle Surge

At 6th level, your training has surpassed that of your average wizard. You add the spell haste to your spell book and can cast it on yourself as a bonus action without using a spell slot or requiring concentration. You can use this ability a number of times equal to your proficiency bonus.

Sword & Ward

Starting at 10th level, you gain the ability to make an extra attack. In addition, you can choose to make one attack with your attack action and then cast a spell of 5th level or lower in place of your second attack. You can also choose to forgo casting a spell and expend a spell slot of 1st level or higher to gain a temporary buffer of 30 temporary hit points.

Mind & Body

You have trained to be tougher than most mages, but that doesn't mean you don't use your brain. Starting at 14th level, You add your Intelligence modifier to all Saving Throws & your Spell Save DC

Previous Versions

Name Date Modified Views Adds Version Actions
7/24/2019 12:23:44 AM
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1/28/2020 8:37:05 PM
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1/28/2020 8:42:08 PM
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1/28/2020 11:26:36 PM
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3/28/2020 12:13:48 AM
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4/1/2020 3:49:56 PM
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5/1/2020 10:12:39 PM
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8/30/2020 4:56:19 PM
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6/2/2021 6:33:18 PM
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6/2/2021 6:39:59 PM
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