Barbarian
Base Class: Barbarian

Into the path of the Lightning Wrath gains power from natures strong element from the sky, lightning. With the storm brewing, barbarians forged into the nature Path of the Lightning Wrath gains increasing power the longer a Storm lasts. WIth the eyes changing into a vibrant light blue with a rage, you gain immense strength within yourself. 

Electric Rage

Starting when you choose this path at 3rd level, you can go into a lightning rage. An action before rage is used, path of the lightning wrath allows your ability to further enhance. You gain the ability to deal mixed damage of lightning and the regular damage. After the end of rage, your body takes the remaining lightning energy and creates a strong blast from your fingertips concentrated slowly into your palms.At the end you gain 1 exhaustion.

Enchanting Leven

Beginning at 6th level, you gain strong enchanting energy with your lightning prowess. Gaining the ability to add lightning enchants onto weapons as long as you wield it, as well as gaining mystical powers from the enchantment(s). For the 1st enchantment, you can create a 3 charge weapon, with each charge dealing an additional 1d8 of lightning, this powerful blast of energy can do powerful damages. For the 2nd enchantment, you can create a static field of electricity, forcing hair to fly upwards, or even cause different pictures with others hair. The magic of this field is strong with its change it can create. For the 3rd enchantment, you can morph your weapon into a shield to protect yourself from lightning and other base damages. However, this creates the shield for an entire day, or until long rested. 

Lightning Presence

Beginning at 10th level, you can spend 10 minutes to conjure up a lightning storm, the lightning storm can last a random amount of time-based on your GM. You gain immunity to lightning and resistance to thunder damage until the lightning storm ends.

Storm of Thunderbolts

Starting at 14th level, you gain the ability to harness all of your lightning energy into one. This lightning can then be used in a defense, support, healing, or attacking way. However, this can only be use once every long rest, as well as it is a draining task giving you 2 points of exhaustion

  1. Defense: You can create a aura of lightning energy giving the crackling and sizzles of your lightning. You gain an additional 2 AC also if a creature attacks you while the aura is still stable, they take damage equal to themselves.
  2. Support: You can create a field of lightning bolts dealing 4d8 for each creature who wishes to come in. You also gain the ability to release this shield as a bonus action. 
  3. Healing: You are allowed to use spare the dying to stabilize your companions health.
  4. Attack: You gain the ability to enchant your weapon, and like the boomerang property, it comes back to you, additionally, it shoots out lightning per enemy it strikes dealing a chain lightning

 

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