Base Class: Warlock
Though most warlocks drew powers from a specific patron whether that be a celestial, an undead or a fiend; there is a group of warlocks whose powers were derived from the outer planes themselves. The raw energy of these planes were referred to as the Hadō, hence these warlocks being called Hadō warlocks. Hadō warlocks acted as a vessel for these extra-planar Hadō and used its energy to empower themselves. Though still competent like the other spellcasters at long-range, Hadō warlocks due to their enhanced physical abilities are deadly at close-quarters combat as well. Through training or simply opening up to more Hadō from the outer planes, a Hadō warlock can manifest their Hadō in different ways. Most common is focusing Hadō to mitigate damage, but a better trained or possibly a more self destructive Hadō warlock is able to completely open the gate of Hadō momentarily to cause an explosion to damage those around them.
Expanded Spell List
The Hadō lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Hadō Expanded Spells
| Spell Level | Spells |
|---|---|
| 1st | absorb elements (EE), inflict wounds |
| 2nd | blur, see invisibility |
| 3rd | aura of vitality (PHB), slow |
| 4th | death ward, greater invisibility |
| 5th | destructive wave (PHB), steel wind strike (XGE) |
Imbue Hadō
Starting at 1st level, you gain the ability to empower yourself with the Hadō that granted you power. As a bonus action, you can imbue your body with your Hadō for 1 minute. The imbuement ends early if you die, or you are incapacitated. Until the imbuement ends, you gain the following benefits:
- You gain a bonus to armor class and saving throws. The bonus equals your half your proficiency bonus rounded up.
- You become immune to critical hits.
You can’t use this feature again until you finish a short or long rest.
Hadō Vessel
At 1st level, your body becomes durable to withstand housing the Hadō. Your hit point maximum increases by 2 and increases by 2 again whenever you gain a level in this class.
Furthermore, you can add your Charisma modifier instead of your Dexterity modifier to determine your armor class when you are either unarmored or wearing light armor.
Hadō Burst
Starting at 6th level, you can cause an explosion of your Hadō to damage those around you. You can use your action to emit a burst of energy in a 10-foot-radius. Each creature in a 10-foot-radius sphere centered on you must make a Constitution saving throw, including yourself. A target takes 1d6 force damage for every Warlock level you have on a failed save, or half as much damage on a successful one. While you have your Hadō imbued, you deal an additional 1d6 force damage per Warlock level with this burst.
You can use this feature a number of times equal to your proficiency modifier before you have to take a long rest.
Hadō Veil
At 10th level, you learn to concentrate your Hadō on defense at the moment of impact. When you would take damage from an attack or an effect you can see while you have your Hadō imbued, you can reduce the damage by 1d8 + half your Warlock level (rounded down) with your reaction.
Hadō Attunement
Starting at 14th level, you have become far more attuned to your Hadō and are able to retain it in your body for far longer. Your Imbue Hadō ability lasts for 1 hour instead of 1 minute. Furthermore, when you use your Imbue Hadō ability, you can expend a Warlock spell slot to have it last until your next short or long rest.
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