Monk
Base Class: Monk

This subclass increases the Monk's weapon proficiencies, specializing in two weapon fighting. At higher levels, it grants the Monk proficiency with armor .

 

 
 

Weapons expert

At 3rd level, you gain proficiency with longswords, scimitars, rapiers, and longbows. These count as monk weapons for you. Additionally, you gain the Two-Weapon Fighting fighting style, and you may use an offhand weapon with your Martial Arts and Flurry of Blows features. 

 
 

Disarm

At 6th level, you've learned to strike defensively. Once per round, as a reaction when an opponent within 5 feet of you makes a weapon attack, you may spend a ki point to disarm them. 

 

Lunge

At 6th level, you've learned to extend your reach with footwork. Once per round, you may spend two ki points to increase your range by 5 feet for one melee attack.

 

Protective gear

At 11th level, you gain proficiency with light armor and wearing it does not affect your unarmored defense feature.

 

Vital Strike

At 17th level, you've learned how to target an opponents vital organs and systems. When using a monk weapon, your attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Additionally, you score a critical on a roll of 19-20, and when you roll a critical attack, you may spend 1 ki point to reduce the targets hit points by half its maximum, in addition to your damage roll.

 
 

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