Barbarian
Base Class: Barbarian

The Path of the Trust Fund is a path for only those rare few individuals who are strong enough to have a parent that's an executive at a fortune 500 company. Barbarians who take this path must forsake all peasant food, and are only allowed to drink top shelf beverages and top shelf water.

 
 

Don't you know who I am

Starting when you choose this path at 3rd level, you may attempt to stare down a number of non-hostile creatures equal to your charisma modifier while not in combat, causing them to try to move away from you as quickly as possible. Make an Intimidation check against their willpower, if successful, the creatures must move their full movement away from you.

 
 

Negotiation Perfected

Starting at 6th level, Your negotiation tactics impress even the most willful of foes. So long as you are holding money or an object worth more than 5 silver pieces, your opponents will listen to what you have to say.
Your rage does not end so long as you've made a Charisma check this round.

 
 

Failing Upwards

Beginning at 10th level, while you are raging, if you fail an attack roll or a saving throw, conjure the feeling that you'll get em next time kiddo, gain +1 to your next attack roll or saving throw, to a maximum of your constitution modifier.

 

 

Nascent Nepotism

You're a real go getter, you put your A+ game into everything you do and now it's time to take your place in society now that you are level 14.
Whenever you would be knocked prone, a safety net prevents you from being completely knocked over. Standing up from prone is a free action.

In addition, whenever you are handed an item, you gain advantage to all attack rolls made with this item.

 
 
 

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