Sorcerer
Base Class: Sorcerer

Since Ancient times did Kings tend to soak themself in magical Fountains or seek the power of an artifact to rule their Land. You are a descendend of one of those Kings. Your Powers come from those actions or pacts the ancient Kings tended to do. The Magic flowing within you compells you to Rule over other´s and to gain more Power to Protect those under your Rule.

Domain of an Emperor

You are surrounded with a magical aura of magical Dominance. The range of this aura is equal to 5 Feet times your Proficiency Modifier. 

When gaining this feature choose Two Emperor's Privileges, you can choose one Additional Emperor's Privilege whenever you gain another Feature within this subclass.

Royal Aid

As a Reaction to you getting Attacked by a Creature. Choose a willing Creature within 5 Feet of you. He becomes the target of the attack instead. 

Whenever you use this Feature you have to expand a number of Sorcery Points equal to the amount of times you used this Privilege since your last Long Rest.

Royal Borders

You magically harden the exterior of your Aura, hindering every Creature from entering or leaving your Domain.

As an Action you may forbid Creatures from entering or leaving your Domain. A Creature attempting to enter or leave your Domain must succeed a Charisma save equal to your Spell save DC. 

Whenever you use this feature, you have to expand a number of Sorcery Points equal to the number of times this Privilege was used since your last Long rest.

Royal Command

As an Action you may choose a number of Creatures within your Domain up to your Charisma Modifier. You may cast the Command Spell on all the targeted Creatures, but with the same Command.

Whenever you use this Feature, you have to expend a number of Sorcerer Points equal to the number of Times you used this Privilege since the last Long Rest. 

Royal Decree of Silence

As an Action you can demand Silence from all Creature within your Domain. For up to one Minute (as if you were Concentrating on a Spell) all Creatures except you are under the Effect of the Silence Spell. As such it is Impossible for other Creatures to Speak or use Verbal Spell Components. 

Whenever you use this feature, you have to expend a number of Sorcery Points equal to the number of times this Privilege was used since your last Long rest.

Royal Defence

As a Reaction to a Creature beeing attacked within your Domain. A single Creatures that isnt you gains a bonus to their AC equal to your Charisma Modifier until the end of their next Turn.

Whenever you use this Feature you have to expend a number of Sorcery Points equal to the amount of times this Feature was used since your last Long Rest.

Royal Empowering

Whenever a Creature within your Domain misses an Attack you can use your Reaction to make them reroll the attack. 

Whenever you use this Feature you have to expend a number of Sorcery Points equal to the amount of times you used this Privilege since your last Long Rest.

Royal Expulsion

As an Action every Creature Hostile to you within your Domain has to make a Strenght Saving Throw against you Spell Save DC. If they fail , they are pushed out of your Domain, if they are pushed into the Solid Object, they take Force Damage equal to your Charisma modifier+ Your Sorcerer Level. If they are shoved into another Creature they both take half of the same damage (rounded down).

Whenever you use this Feature you have to expend a number of Sorcery Points equal to the amount of times you used this Privilege since your last Long Rest.

Royal Mercy

You grant your Mercy to a Creature within your Domain, by saving their Lives. As a Reaction when a Creature would fall below 1HP within your Domain you can let it drop to 1HP instead.

Whenever you use this feature, you have to expand a number of Sorcery Points equal to the number of times this Privilege was used since your last Long rest.

Royal Tax collection

You collect taxes from a creature within your Domain, by absorbing some of their Magic. As an Action choose a Creature within Domain. The Creature loses it´s highest Spell Slot and you regain one of the same Level or lower. If the creature has no Spell slots you absorb some of their Vitality. They suffer Necrotic Damage equal to your Sorcerer Level and you gain the same Amount of Temporary Hit points. 

Whenever you use this feature, you have to expand a number of Sorcery Points equal to the number of times this Privilege was used since your last Long rest.

An Emperor's Insignia

At 6th Level you gain the Ability to summon an Emperor's Insignia to strengthen your Domain. 

An Emperor's Crown

As a bonus Action you may summon the Emperor's Crown on your Head for one Hour. Your Domain changes from a Sphere to a Cone that is four times the Radius of your Domain. You always count as being within your Domain.

You may use this Feature once per Long Rest. 

An Emperor's Orb

Whenever you finish a long Rest you may create an Emperor's Orb. An Emperor's Orb contains a Spell that you can cast.

As an Action a Creature holding the Orb may use it and release the Effect of the Spell.

An Orb that is used or isnt used before the end of the next Long Rest dissapates.

The Emperor's Scepter

As a bonus Action, you may summon an ethereal Scepter at a Space within 120 Feet that you can see. It remains there for up to an Hour and can be moved 30 Feet with a bonus Action to another Place you can see. 

The Scepter emits the same Domain as described in the Feature "The Emperor's Domain".

You may choose to have the Effects of an Emperors Privilege to affect a single or both Domains. 

This Feature can only be used once per long Rest. 

 

 

An Emperor's Entourage

Whenever you finish a Long Rest you may choose a number of Creatures up to your Charisma Modifier (minimum of 1). You and every Creature chosen gain Temporary Hitpoints equal to your Sorcerer Level. As long as a Creature still has at least one of those Hitpoints left they get a bonus to Saving Throws equal to your Charisma Modifier. 

A Throne for an Emperor

As an Action you can Conjure a Throne to sit on within your Domain for an Hour. While Sitting on the Throne you gain a bonus to your AC equal to your Charisma Modifier.

As a bonus Action you may teleport yourself with the Thrown to an unoccupied Space within 60 Feet of you that you can see. 

You cant use this Feature again until you complete a Long Rest

Previous Versions

Name Date Modified Views Adds Version Actions
6/9/2021 10:48:48 AM
117
14
1
Coming Soon
4/4/2023 1:35:41 PM
47
17
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes