Base Class: Warlock
All the worlds a stage… literally, as the lives of mere mortals are reflected upon the boards of the Ancient Theatre. You have made a pact with the Ancient Theatre, an institution that provided extraplanar beings with entertainment. As a cast member of the theatre, your life shall be watched for comedy or tragedy by mind flayers, yugoloths, aberrations, demons, devils, and any other that find themselves in possession of a ticket. The Ancient Theatre will assign you a manager to ensure that your needs are met and that you are giving the best show you can.
Expanded Spell List
The Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
|
|
2nd |
tyshmerra’s raucous applause, detect thoughts |
|
3rd |
stage door, sending |
|
4th |
scene sabotage, dimension door |
|
5th |
Stage Whisper
Starting at 1st level, you are gifted with the ability to whisper in people's minds. You can communicate telepathically with any creature you can see within 30 feet of you. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language. In addition to this you may speak to a creature and whisper to its mind simultaneously with different messages.
Last Minute Edit
At 6th level, you learn to call out to the writers of the ancient theatre in an attempt to persuade them from killing off your character. When a creature makes an attack roll against you, you can use your reaction to impose disadvantage on that roll. In addition to this, their attack roll gets a negative modifier equal to your persuasion, deception, or intimidation modifier (your choice).
Once you use this feature, you can't use it again until you finish a short or long rest.
Heightened Ego
Starting at 10th level, your thoughts can't be read by telepathy or other means unless you allow it. You also have resistance to psychic damage, and whenever a creature deals psychic damage to you, that creature takes the same amount of damage that you do.
Fifteen Minutes of Fame
At 14th level, you gain the ability to temporarily glamour those that surround you with the infatuating magic of the Ancient Theatre.
For fifteen minutes all humanoid creatures that can see you, hear you or smell you regard you as an adored celebrity and are considered charmed by you. Creatures that can’t be charmed are immune to this effect.
Asking a creature to do something obviously harmful to itself or others ends the effect of this glamour. When this effect ends on a creature, they remember their experience with fondness and share it willingly with any and all who will hear them.
If you or any of your companions damage a creature that has been affected by this glamour, the creature is no longer affected if the effect is still active, and remembers events truthfully.
Once you use this feature you cannot use it again until the end of a long rest.
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