Base Class: Bard
Many bards choose to take their musical skills and travel the world, whether to gain fame, bring cheer and merriment or to earn some coin. But few amongst such travelling balladeers dedicate themselves to the life of a drifter as thoroughly as the bards of the College of Travelers. To these bards, the world is their home, and they hold no greater wish in their heart but to experience all that the world has to offer, while offering aid and direction to others they encounter on their travels.
Seasoned Traveler
Beginning when you choose this college at 3rd level, you’re a well-traveled individual in more ways than one. You gain proficiency with the Wisdom (Survival) skill and learn two languages of your choice. Additionally, your movement speed increases by 10 feet.
Inspire Swiftness
Also at 3rd level, you can inspire yourself and your allies to act quickly at the first sign of trouble. As a reaction when you and your allies roll initiative, you can expend a Bardic Inspiration die and roll it. You and any number of allies within line of sight of you can then add the result of the roll to your initiative rolls.
Traveler’s Endurance
At 6th level, your bardic magic can alleviate some of the woes and ailments that you and your allies may have suffered on your journeys. Whenever you use your Song of Rest feature, you and any allies can reduce your exhaustion levels (if any) by 1, and gain a number of temporary hit points equal to half your bard level rounded up plus your Charisma modifier.
Free to Roam
At 14th level, your bardic magic and worldly knowledge allows you to imbue yourself and others with true freedom, unfettered by chains or bonds. You can cast the Freedom of Movement spell at will.
Previous Versions
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