Base Class: Warlock
The Lost Library is a realm of hallways filled with rooms of books and artifacts, collected by the Grand Curator, his collection of forgotten & forbidden lore. Any information, knowledge, or art that mortals have atempted to destroy finds its way here. The followers of the Curator are called the Archive Cult.
Expanded Spell List
The Grand Curator lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Lost Library Expanded Spells
Cantrips ----> Druidcraft, Thaumaturgy, Message
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Spell Level |
Spells |
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1st |
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2nd |
Arcanist's Magic Aura, Animal Messenger, Find Steed, Alter Self |
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3rd |
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4th |
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5th |
Greater Boon
The Curator gives extra abilities to your pact boon. Your pact boon will not disappear even if you die, unless it is destroyed. Your pact item is needed to contact the Curator useing Divination, Commune, or Contact Other Plane
Pact of the Blade
Your pact weapon is sapien and can speak any language you know. You can spend a spell slot to give it the ability to levitate and attack on its own. You can store 10 small items in the same extradimensional space as your weapon.
Pact of the Chain
Your familiar is sapien and can speak any language you know. Any ability limited by distance to your familiar now has infinite range. Your familiar can store 10 small items by swallowing them.
Pact of the Tomb
Your Book of Shadows is sapien & communicates through writing. You can add other cantrips so long as you've seen an ally use it recently. On the last page is a picture of a shelf that can hold 10 small items, placeing an item on the page will cause it sink into the image & sit on the shelf, pinching the image will allow you to pull the item out.
Ink Spellform
Starting at 6th level, you can Form spells from rare ink(10 oz) instead of spending a spell slot, the open bottle must be in your hand. The ink will form the spell effect, flowing from the bottle to the location of the effect.
Arcanum spells must be cast in this way, and are not single use.
Your form begins to be more like the inhabitants the Lost Library, small tendrils wiggle beneath your skin, you bleed rare ink. You can deal 1d4 damage to yourself to fill a bottle with 10 oz of rare ink, this can be done in the same action that casts a spell useing the ink.
The Inky Black
Starting at 10th level, You can conjure black tendrils from any terrain modified by one of your spells. A creature in the area must succeed on a Strength saving throw or be restrained by the tendrils, creatures that are prone have disadvantage. A creature restrained by the tendrils can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
The tendrils can only be removed by the casters will or Dispel Magic.
You can summon tendrils (max 1 meter) from your body to hold small items or weapons and assist in strength checks. If you lose a limb you can summon a tendril to replace it at reduced functionality(reduced walk speed, reduced dex score, etc), over the course of a week it will transform into a perfect replacement.
Through The Pages
At 14th level, you can use your pact boon to open a portal to the library or any teleportation circles you are familiar with, your boon can be left behind as an "anchor" taking it through the portal closes it.
Previous Versions
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4/14/2019 3:59:42 AM
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53
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4/14/2019 8:47:49 PM
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77
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2
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4/20/2019 5:53:51 PM
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412
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2.5
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5/17/2019 1:32:00 AM
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374
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3 (final?)
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6/26/2021 6:38:35 AM
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469
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29
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4(Final!)
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Coming Soon
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