Base Class: Warlock
You have made a pact with a Ringleader from an unknown plane of existence, a being who aims are to cheat, even if you strive against those aims. Such beings desire the manipulation or failure of all things, ultimately including you. A Warlock of a Ringleader is known as a Showstopper. Ringleaders grant their Showstoppers abilities to cheat and manipulate Revelers, ensuring that Revelers are unsuccessful at winning games. Showstoppers can serve as their Ringleaders spies, relaying observations or information they have gleaned about the Revelers, and thus always giving their Patron the upper hand.
Expanded Spell List
The Ringleader lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Ringleader Expanded Spells
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1st |
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2nd |
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3rd |
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4th |
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5th |
Carnival of Carnage
Starting at 1st level, once per Short or Long Rest you can celebrate the evil of your Ringleader in a 30 foot radius sphere centered on a point you can see within 120 feet of you. Each creature of your choice in the affected area must succeed on a DC 15 Wisdom saving throw or be cursed for 1 minute. When a creature you cursed deals damage to another creature, it takes 2d8 Psychic damage.
Tricky Escape
Starting at 6th level, when an enemy Creature you can see comes within 5 feet of you, you can use a reaction to magically teleport to an unoccupied space you can see within 30 foot. This can be done once per Short or Long Rest.
Hand of the Ringleader
Starting at 10th level, you can use your Action to make a Melee Spell Attack, using your Charisma Modifier as your 'To Hit' Bonus, and deal 2D8 + Charisma Modifier Poison damage. If the you have casted a spell that expended one of your spell slots since the start of your last turn, this attack deals an additional 2D8 Poison damage.
RIngleader of Carnage
Starting at 14th level, your Carnival of Carnage Feature can now be used twice per Short or Long Rest, the Wisdom Save DC now becomes your Spell Save DC and those cursed now take 4D8 Psychic Damage instead of 2D8.
Previous Versions
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6/20/2021 2:51:32 AM
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Coming Soon
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