Warlock
Base Class: Warlock

Call upon the Old God phoenix, Cinder, to grant you the powers you seek.

 

Expanded Spell List

You may learn additional spells when you reach certain levels in this class, as shown on the Cinder Expanded Spells table. Each of these spells counts as a sorcerer spell for you.

Cinder Expanded Spells
Spell Level Spells

1st

burning hands, inflict wounds, fire bolt

2nd

blindness/deafness, scorching ray

3rd

fireball, stinking cloud

4th

fire shield, wall of fire

5th

flame strike, dominate person

 
 
 
 

Cinder's Flames

Starting at 1st level, when you cast a spell that deals Fire damage, add +2 to the spell DC/hit.

Cinder's Luck

Starting at 6th level, you can call on your patron to alter fate in your favor. When you make an ability check or a saving throw, you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Cinder's Cloak

 

 

Cinder's Wall

Starting at 10th level, you can call upon Cinder's powers to conjure a wall of fire starting in an adjacent space, and 50 feet long. Any creature who comes into contact with this wall of fire must make a DC 15 Constitution or Wisdom saving throw. Failed throws cause the creature to take 5d8 fire damage. Successful throws cause the target to take half the damage.

This feature refreshes on a long rest.

Cinder's Claws

Starting at 14th level, when you hit a creature with an attack, Cinder's claws rise from the ground and ensnare the creature. The creature must make a DC 15 DEX saving throw, on a failed throw they are Restrained, and they take 4d4 Fire damage, and 4d10 Psychic damage. 

Previous Versions

Name Date Modified Views Adds Version Actions
6/23/2021 4:45:37 PM
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