Paladin
Base Class: Paladin

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Sacred Brew. As an action, you can imbue a  number of beverages equal to your proficiency modifier with divine vigor, giving those that drink the brew temporary HP equal to 1d8 plus you CHA modifier. Additionally, those who drink this sacred brew gain advantage on CON saving throws. The benefits of the blessing last for eight hours and the blessing cannot give additional effects to someone already benefitting from the effects. The temporary HP given by this ability increases by 1d8 at levels 5, 11 and 17. 

Turn the Sober. As an action, you present your holy symbol and speak a prayer censuring prudes and prohibitionists. Any target capable of being poisoned must make a CHA saving throw or be turned.

A creature turned in this manner now suffers from the poisoned effect, as they are spontaneously rendered drunk.

Aura of the Barkeeper

Starting at 7th level, you can calm the nerves of anyone. Those within 10 feet of you gain immunity to being frightened and gain advantage on saves against mind altering effects. At 18th level, this extends to 30 feet. 

Bar Guardian

Starting at 15th level, you are able to manifest the spirit of the bar to defend your patrons. When an ally is attacked within 30 feet of you, you may use your reaction to hurl a spectral flagon at the attacker. Roll a ranged spell attack roll. If the attack hits, deal 1d6+CHA damage to the target. The targets attack roll is reduced by the amount of damage dealt.

Brew Master

At 20th level, you finally perfect the divine brews you serve your patrons. The benefits of your brew now include the below.

Protection from Good/Evil

Bless

Resistance to a damage type of your choice.

1 Luck Point

 

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Sacred Brew. As an action, you can imbue a  number of beverages equal to your proficiency modifier with divine vigor, giving those that drink the brew temporary HP equal to 1d8 plus you CHA modifier. Additionally, those who drink this sacred brew gain advantage on CON saving throws. The benefits of the blessing last for eight hours and the blessing cannot give additional effects to someone already benefitting from the effects. The temporary HP given by this ability increases by 1d8 at levels 5, 11 and 17. 

Turn the Sober. As an action, you present your holy symbol and speak a prayer censuring prudes and prohibitionists. Any target capable of being poisoned must make a CHA saving throw or be turned. A creature turned in this manner now suffers from the poisoned effect, as they are spontaneously rendered drunk.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

Aura of the Barkeeper

Aura of the Barkeeper

Starting at 7th level, you can calm the nerves of anyone. Those within 10 feet of you gain immunity to being frightened and gain advantage on saves against mind altering effects. At 18th level, this extends to 30 feet. 

Bar Guardian

Bar Guardian

Starting at 15th level, you are able to manifest the spirit of the bar to defend your patrons. When an ally is attacked within 30 feet of you, you may use your reaction to hurl a spectral flagon at the attacker. Roll a ranged spell attack roll. If the attack hits, deal 1d6+CHA damage to the target. The targets attack roll is reduced by the amount of damage dealt.

Brew Master

Brew Master

At 20th level, you finally perfect the divine brews you serve your patrons. The benefits of your brew now include the below.

Protection from Good/Evil

Bless

Resistance to a damage type of your choice.

1 Luck Point

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