Monk
Base Class: Monk

As an Elemental Manipulator you are able to control the four elements : Earth, Air, Fire, and Water.

Mastery of the Elements

By expending a key point your are able to add 1d4 bludgeoning damage to your attack. This increases to 1d6 at 6th, 1d8 at 11th, and 2d8 at 17th level.

Element Damage:

Fire = Fire Damage

Water = Acid Damage

Air = Force Damage

Earth = Bludgeoning Damage

 

 

Water: While using the element of water you are able to increase your unarmed strike damage by an additional 1d6 acid damage.

Manipulation of the Elements

Through extreme concentration you are able to manipulate the elements outside of combat. You spend a minute focusing on the element and depending on the element you are able to perform one of the following spells depending on the element: Fire (control flames),Earth(mold earth),Air(gust),Water(shape water).

Elemental Diversion

You are able to divert damage specified from the elements that you have access to. As a reaction you are able to impose disadvantage on an attack that would hit you. Damage types that can be diverted in this way include fire, acid, force, and bludgeoning.

Elemental Breath

You are able to concentrate an element of your choice into a breath attack that creates a cone of 30 feet damaging the targets for 2d12 of the specified elemental damage type.

Elemental Trance

You mind enters a trance allowing you to tap into your hidden powers as an elemental manipulator. Your eyes glow brightly and you gain tremor sense for the duration of the trance up to 30 feet. For 1 minute you are able to add a damage type consistent with the elements you can control without expending a key point. In order to use this feature you must also expend 4 key points.

Comments

Posts Quoted:
Reply
Clear All Quotes