Base Class: Sorcerer
The Succubus/Incubus rely on charm and manipulation to gain power and influence as opposed to the sheer brute force employed by many other devils and demons. By some quirk of nature or magical experimentation, their exploitation of a humanoid's lusts has, in rare cases, led to offspring. This demonically charger blood manifests itself primarily in ways that Charm foes without detection and creates a mental link between Sorcerer and thrall. Since by nature a Succubus/Incubus is a "lover" and not a fighter, this ancestry also provides magics the protect the sorcerer or cover its tracks. As these powers reach their limits, the increasing flow of magical energies results in the Sorcerer being able to manifest a form similar to that of a Succubus.
Fiendish Magic
As your power grows you gain access to abilities, similar to that of your charming fiendish ancestors, that manifest as sorcerers spells that come to you without practice or study. Because these powers stem from your nature, these spells do not count against a sorcerer's typical capacity for spells know. These spells can be replaced as per the normal Sorcerer rules but you must choose spells a spell of the same level and it must have either a Charm effect to be fire based.
| Origin Spells | |
|---|---|
| Spell Level | Spells |
| 1st | Charm Person |
| 2nd | Calm Emotions |
| 3rd | Vampiric Touch |
| 4th | Fire Shield |
| 5th | Modify Memory |
Development Notes:
- Charm Person: This is the one spell on this list that is already available to the Sorcerer, but thematically it this almost identical to the Succubus Charm ability which is fundamental to a succubus.
- Calm Emotions: Being that a Succubus desires to operate on manipulation instead of brute force, a spell that allows the the sorcerer to defuse a threatening situation or leave create leave a small riot in her wake to cover an escape seems to fit perfectly on a thematic level.
- Vampire Touch: This spell is a near perfect thematic match for the Succubus's Draining Kiss ability.
- Fire Shield: Since a Succubus is a "lover" and not a fighter, a defensive spell based on fire fits well thematically with the succubus's fiendish nature.
- Modify Memory: After carefully building a web of manipulation, one can't have former victims ratting you out and this is a much better option then killing a proven food source.
Naturally Charming
At 1st level you can cast a spell with the Charm effect as naturally as a succubus. The effected spell requires no components other than the words or body language used to charm the target. In addition, any ability the target has to detect the charm effect, upon a successful saving throw or at the charm's end, is eliminated. This ability can be used a number of times equal to your proficiency bonus and all expended uses are regained after finishing a long rest.
Shape Shifter
At 6th level the sorcerer manifests the shape shifting ability of a Succubus gaining the effects of a Change Self spell for up to 1 hour without verbal, somatic or material components at a cost of 2 sorcery points.
Iron Will
At 6th level you learn to access more and more of the power flowing through your veins you can focus it make you Origin spells and abilities last longer. The duration of your Origin Spells or Abilities can be doubled when cast or activated by spending 1 additional Sorcery Points.
At 14th level the duration can be tripled for 2 additional Sorcery Points.
At 18th level the duration can be quadrupled for 3 additional Sorcery Points.
Bonded Thrall
At 6th level you inherit the ability to form a Telepathic Link with a humanoid that you have successfully Charmed. You can control what your target perceives from you but your target has no control of what you perceive from it. With the use of your Bonus Action you can form a link that extends for 1 mile and allows you and your thrall to exchange thoughts.
At 14th level this link extends throughout what ever plane you are currently on and allows for the sharing of auditory senses.
At 18th level this link extend to all of the planes and allows for the sharing of visual sensors.
Fiendish Wings
At 14th level you can manifest some of your fiendish ancestor's form. When you use your Shape Shifter ability you can spout black leathery wings by spending 1 additional Sorcery Point.
Empowered Charm
At 18th level your naturally charming power can be focused to impose Disadvantage on a saving throw against spells you cast with a Charmed Effect.
Previous Versions
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12/13/2021 4:56:44 PM
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