Base Class: Ranger
Whether he is a tyrant asserting control over an undeveloped fiefdom, a warden of a war-torn wilderness or a good-hearted lawman bringing order to a frontier town, the Frontier Warlord specializes in both magical and physical combat. Learning to go for the throat, physically and metaphorically, is the hallmark of the Frontier Warlord. With no time for social calls or peaceful measures, he uses stealth and surprise to attack with devastating strikes to exterminate the leadership and dominate or scatter the subordinates.
Frontier Warlord Spells
Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Frontier Warlord Spells table. The spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.
3rd - Magic Missile
5th - Mirror Image
9th - Haste
13th - Greater Invisibility
17th - Dominate Person
Improved Critical
Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20.
Additional Fighting Style
At 7th level, you can choose a second option from the Fighting Style class feature.
Extra Attack
The number of attacks increases to three when you reach 11th level in this class.
Superior Critical
Starting at 15th level, your weapon attacks score a critical hit on a roll of 18-20.
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