Wizard
Base Class: Wizard

Optional Class Features

You gain subclass features in the Player’s Handbook when you reach certain levels in your subclass. This section offers additional features that you can gain as a Wizard from the school of Transmutation. Unlike the features in the Player’s Handbook, you don’t gain the feature here automatically. Consulting with your DM, you decide whether to gain a feature in this section if you meet the level requirement noted in the feature’s description. These features can be selected separately from one another; you can use one, all, or none of them.

Transmutation Disciple

2nd-level Shool of Transmutation feature
Beginning at 2nd level, when you finish a short rest you can change one of your prepared transmutation spell for another spell of the transmutation school in your spellbook.

Stable Transmutation

6th-level Shool of Transmutation feature
When you have your transmuter's stone on your person, the duration of all the transmutation spells you cast is doubled.

Transfiguration

10th-level Shool of Transmutation feature, which replaces the Shapechanger feature
Add the Polymorph spell to your spellbook, if it is not there already. If you already have the Polymorph spell, you may select another wizard transmutation spell of up to 5th level.

You can target an object that is Large or smaller with the Polymorph spell. When you do so, you can choose to transform the object into an other object of the same size and of a same value (or less), or into a Beast of the same size. If the object you target is worn or carried, the creature that wears or carries it can do a Dexterity saving throw against your spell DC. On a success, your Polymorph spell has no effect.

When you target a Beast that is Large or smaller with the Polymorph spell, you can choose to transform it into an other beast of the same CR (or less), or into an object of the same size.

Major Transmutation

14th-level Shool of Transmutation feature, which replaces the Master Transmuter feature
When you cast a transmutation spell on a target, you can cast an other transmutation spell of 3rd level or lower on it at the same time. Both spells stop if you loose your concentration. You must expend a spellslot of appropriate level for both spells.

Wizard : School Of Transmutation (Revised) Image

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