Base Class: Cleric
May the Battlebus be praised! Oh Lord of the Cringe bless us with your Victory Royale and let us Chug Jug with you in eterny after Death.
Blessing of the Default Dancer
Starting when you choose this domain at 1st level, you have been blessed by the moves of the most cringe default dancers. You can use your action to touch a willing creature other than yourself to give it advantage on Performance(Performance) checks. This blessing lasts for 1 hour or until you use this feature again.
Channel Divinity: Chug Jug for everyone!
Starting at 2nd level, you can use your Channel Divinity to heal the badly injured.
As an action, you present your Chug Jug and evoke healing energy that can restore a number of hit points equal to five times your cleric level. Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct.
Channel Divinity: Aura of Cringe
At 6th level, you can use your Channel Divinity to scare your opponents with your massively cringy behaviour. As an action, you can force each creature of your choice within 30 feet of you to make a Wisdom saving throw. On a failed save, effected creatures scared of you until the end of your next turn.
Divine Dab
At 8th level, you gain the ability to dab with weapon strikes — a skill only a Cleric of the gods of Cringe could achieve! Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 psychic damage to the target. When you reach 14th level, the extra damage increases to 2d8.
Lord of the Jug Chug
Starting at 17th level, when you would normally roll one or more dice to restore hit points with a spell, you instead use the highest number possible for each die. For example, instead of restoring 2d6 hit points to a creature, you restore 12.
Previous Versions
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6/30/2021 1:10:19 PM
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